Commit graph

255 commits

Author SHA1 Message Date
nek0
8a50d3ca73 optimization in logic and performance 2018-09-13 00:51:22 +02:00
nek0
51cb19aaac small optimization and renames 2018-09-08 21:40:05 +02:00
nek0
e6f95e9c42 NPCs now have agent system/petri net 2018-09-08 14:05:07 +02:00
nek0
d687eb9ae5 starting agent system/petri net 2018-09-07 23:39:53 +02:00
nek0
f10b5d7d52 workplace defined 2018-09-07 19:49:16 +02:00
nek0
9774f5a9c9 better loading 2018-09-07 19:12:04 +02:00
nek0
5916f302a6 linting in progress 2018-09-02 10:44:33 +02:00
nek0
8d2aba5f7b make hacking not abortable by NPCs 2018-09-01 18:27:18 +02:00
nek0
6c54aabc94 cleaning debug output 2018-09-01 18:26:55 +02:00
nek0
c0b3acd647 fix map for MindMap 2018-08-19 18:08:13 +02:00
nek0
b276219e07 removing some warnings 2018-08-18 05:12:58 +02:00
nek0
d2b1baea6b fix nix-shell 2018-08-18 04:38:53 +02:00
nek0
2b6f13030f update assets 2018-08-12 10:49:54 +02:00
nek0
1f63e15582 computer has now an "on" state 2018-08-12 06:28:37 +02:00
nek0
b14d9a6d76 prepare hackable computers 2018-08-11 11:51:20 +02:00
nek0
35337651a0 make copying not abortable 2018-08-11 09:11:54 +02:00
nek0
f78b69b6f0 Merge branch 'npcperform' 2018-08-11 02:01:50 +02:00
nek0
d8437759fc some little stuff 2018-08-11 02:00:13 +02:00
nek0
0e5486f048 fix and optimization 2018-08-11 01:12:07 +02:00
nek0
2911514578 initial state 2018-08-10 22:45:32 +02:00
nek0
fc6361e5b6 smaller map and less NPCs 2018-08-10 22:44:57 +02:00
nek0
56eac65266 NPCs now interact with objects! 2018-08-10 14:09:07 +02:00
nek0
289579470f draw only progress for player activated actions 2018-08-10 11:35:08 +02:00
nek0
84cd30d8e5 cleaning 2018-08-10 11:34:46 +02:00
nek0
c8b81e90e5 add progress bar 2018-08-10 10:29:12 +02:00
nek0
bcdd04e7d5 reworking interactions 2018-08-10 08:58:26 +02:00
nek0
a0f198a18d fixing range limit of interaction 2018-08-07 14:05:08 +02:00
nek0
1a058d5c2f new asset: watercooler 2018-08-07 14:04:49 +02:00
nek0
fff7dfbbce fix drawing order again 2018-08-07 14:04:12 +02:00
nek0
e6c0c1ad70 limit click distance for activating actions 2018-08-05 04:05:35 +02:00
nek0
8fb71181c6 don't place anything in Halls 2018-08-03 02:22:30 +02:00
nek0
a3a0538c35 fix derivation 2018-08-03 02:18:19 +02:00
nek0
5e8df5a022 a little optimization 2018-08-01 17:54:49 +02:00
nek0
b89fe75a39 collision boundaries for table corners 2018-07-31 23:07:23 +02:00
nek0
9d4205a939 new plants and now: toilets 2018-07-31 22:59:25 +02:00
nek0
8a474f6edd added plant and reworked clusters 2018-07-31 13:30:17 +02:00
nek0
14549d8533 incorporate new assets 2018-07-30 21:10:42 +02:00
nek0
4a2a4c4aeb bla 2018-07-30 21:10:18 +02:00
nek0
ac5cb6d9f8 even more tables 2018-07-30 19:37:46 +02:00
nek0
88ab6d27f2 more assets 2018-07-30 19:12:25 +02:00
nek0
f025b92ef4 blubb 2018-07-30 15:34:45 +02:00
nek0
afca12ebc0 added computer 2018-07-30 14:34:46 +02:00
nek0
731e3d2744 off by one error 2018-07-30 14:34:26 +02:00
nek0
33d808b240 fix draw ordering 2018-07-30 01:17:19 +02:00
nek0
744850d3f0 move this out 2018-07-25 01:10:21 +02:00
nek0
ca1df3f172 add new modules to cabal file 2018-07-22 22:31:23 +02:00
nek0
08dbb9326c first interactable object ever: a copier 2018-07-22 22:30:17 +02:00
nek0
f64aae86f0 take obstacles from ECS into account 2018-07-21 21:10:32 +02:00
nek0
81d6fd1180 copiers are placed properly 2018-07-21 20:37:01 +02:00
nek0
b70b50e513 I present: copiers 2018-07-21 06:43:26 +02:00