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26 changed files with 4073 additions and 163 deletions
13
assets/models/jaeger.mtl
Executable file
13
assets/models/jaeger.mtl
Executable file
|
@ -0,0 +1,13 @@
|
|||
# Blender MTL File: 'jaeger.blend'
|
||||
# Material Count: 1
|
||||
|
||||
newmtl Material_jaeger.texture.tga
|
||||
Ns 92.156863
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.512000 0.512000 0.512000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.000000
|
||||
d 1.000000
|
||||
illum 2
|
||||
map_Kd jaeger.texture.tga
|
1237
assets/models/jaeger.obj
Executable file
1237
assets/models/jaeger.obj
Executable file
File diff suppressed because it is too large
Load diff
1960
assets/models/marksman.obj
Executable file
1960
assets/models/marksman.obj
Executable file
File diff suppressed because it is too large
Load diff
BIN
assets/textures/bricks.png
Normal file
BIN
assets/textures/bricks.png
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After Width: | Height: | Size: 167 KiB |
BIN
assets/textures/bricks_orig.png
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BIN
assets/textures/bricks_orig.png
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After Width: | Height: | Size: 32 MiB |
BIN
assets/textures/jaeger.texture.tga
Executable file
BIN
assets/textures/jaeger.texture.tga
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After Width: | Height: | Size: 4 MiB |
BIN
assets/textures/marksman.texture.tga
Executable file
BIN
assets/textures/marksman.texture.tga
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After Width: | Height: | Size: 4 MiB |
12
flake.lock
12
flake.lock
|
@ -5,11 +5,11 @@
|
|||
"systems": "systems"
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1681202837,
|
||||
"narHash": "sha256-H+Rh19JDwRtpVPAWp64F+rlEtxUWBAQW28eAi3SRSzg=",
|
||||
"lastModified": 1694529238,
|
||||
"narHash": "sha256-zsNZZGTGnMOf9YpHKJqMSsa0dXbfmxeoJ7xHlrt+xmY=",
|
||||
"owner": "numtide",
|
||||
"repo": "flake-utils",
|
||||
"rev": "cfacdce06f30d2b68473a46042957675eebb3401",
|
||||
"rev": "ff7b65b44d01cf9ba6a71320833626af21126384",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
|
@ -20,11 +20,11 @@
|
|||
},
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1682786779,
|
||||
"narHash": "sha256-m7QFzPS/CE8hbkbIVK4UStihAQMtczr0vSpOgETOM1g=",
|
||||
"lastModified": 1699181587,
|
||||
"narHash": "sha256-v35mUUgVU2ituIHPNHifpjl5uiYQYyLrpaMtz8X8Ums=",
|
||||
"owner": "NixOS",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "08e4dc3a907a6dfec8bb3bbf1540d8abbffea22b",
|
||||
"rev": "197629b470f184a47b2a5716312d25b09454bbf8",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
|
|
45
flake.nix
45
flake.nix
|
@ -11,28 +11,36 @@
|
|||
let
|
||||
pkgs = nixpkgs.legacyPackages.${system};
|
||||
|
||||
haskellPackages = pkgs.haskellPackages;
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||||
nixos-lib = import (nixpkgs + "/nixos/lib") {};
|
||||
|
||||
haskellPackages = pkgs.haskellPackages.override (old: {
|
||||
overrides = final: prev: {
|
||||
wavefront = jailbreakUnbreak prev.wavefront;
|
||||
vulkan-tutorial = vulkan-tutorial;
|
||||
};
|
||||
});
|
||||
|
||||
vulkan-tutorial = # (ref:haskell-package-def)
|
||||
haskellPackages.callCabal2nix packageName self {
|
||||
# Dependency overrides go here
|
||||
#wavefront = jailbreakUnbreak haskellPackages.wavefront;
|
||||
};
|
||||
|
||||
jailbreakUnbreak = pkg:
|
||||
pkgs.haskell.lib.doJailbreak (pkg.overrideAttrs (_: { meta = { }; }));
|
||||
pkgs.haskell.lib.doJailbreak (pkgs.haskell.lib.markUnbroken pkg);
|
||||
|
||||
packageName = "vulkan-tutorial";
|
||||
in rec {
|
||||
packages.${packageName} = # (ref:haskell-package-def)
|
||||
haskellPackages.callCabal2nix packageName self rec {
|
||||
# Dependency overrides go here
|
||||
wavefront = jailbreakUnbreak haskellPackages.wavefront;
|
||||
};
|
||||
packages.default = haskellPackages.vulkan-tutorial;
|
||||
|
||||
defaultPackage = self.packages.${system}.${packageName};
|
||||
|
||||
devShell = haskellPackages.shellFor {
|
||||
packages = p: [ defaultPackage ];
|
||||
devShells.default = haskellPackages.shellFor {
|
||||
packages = p: [ p.vulkan-tutorial ];
|
||||
withHoogle = true;
|
||||
buildInputs = (with haskellPackages; [
|
||||
haskell-language-server
|
||||
ghcid
|
||||
cabal-install
|
||||
(jailbreakUnbreak wavefront)
|
||||
]) ++ (with pkgs; [
|
||||
shaderc
|
||||
vulkan-loader
|
||||
|
@ -42,21 +50,6 @@
|
|||
VK_LAYER_PATH="${pkgs.vulkan-validation-layers}/share/vulkan/explicit_layer.d";
|
||||
SDL_VULKAN_LIBRARY="${pkgs.vulkan-loader}/lib/libvulkan.so";
|
||||
};
|
||||
#devShell = pkgs.mkShell {
|
||||
# buildInputs = with haskellPackages; [
|
||||
# haskell-language-server
|
||||
# ghcid
|
||||
# cabal-install
|
||||
# ];
|
||||
# nativeBuildInputs = with pkgs; [
|
||||
# pkg-config
|
||||
# SDL2
|
||||
# vulkan-validation-layers
|
||||
# vulkan-headers
|
||||
# vulkan-loader
|
||||
# ];
|
||||
# inputsFrom = builtins.attrValues self.packages.${system};
|
||||
#};
|
||||
});
|
||||
}
|
||||
|
||||
|
|
24
shadersrc/textured_lit.frag
Normal file
24
shadersrc/textured_lit.frag
Normal file
|
@ -0,0 +1,24 @@
|
|||
//glsl version 4.5
|
||||
#version 450
|
||||
|
||||
//shader input
|
||||
layout (location = 0) in vec4 inColor;
|
||||
layout (location = 1) in vec2 texCoord;
|
||||
//output write
|
||||
layout (location = 0) out vec4 outFragColor;
|
||||
|
||||
layout(set = 0, binding = 1) uniform SceneData{
|
||||
vec4 fogColor; // w is for exponent
|
||||
vec4 fogDistances; //x for min, y for max, zw unused.
|
||||
vec4 ambientColor;
|
||||
vec4 sunlightDirection; //w for sun power
|
||||
vec4 sunlightColor;
|
||||
} sceneData;
|
||||
|
||||
layout(set = 2, binding = 0) uniform sampler2D tex1;
|
||||
|
||||
void main()
|
||||
{
|
||||
vec3 color = texture(tex1, texCoord).xyz;
|
||||
outFragColor = vec4(color, inColor.w);
|
||||
}
|
|
@ -2,8 +2,10 @@
|
|||
layout (location = 0) in vec3 vPosition;
|
||||
layout (location = 1) in vec3 vNormal;
|
||||
layout (location = 2) in vec4 vColor;
|
||||
layout (location = 3) in vec2 vTexCoord;
|
||||
|
||||
layout (location = 0) out vec4 outColor;
|
||||
layout (location = 1) out vec2 texCoord;
|
||||
|
||||
layout(set = 0, binding = 0) uniform CameraBuffer{
|
||||
mat4 view;
|
||||
|
@ -34,4 +36,5 @@ void main()
|
|||
mat4 transformMatrix = (cameraData.viewproj * modelMatrix);
|
||||
gl_Position = transformMatrix * vec4(vPosition, 1.0f);
|
||||
outColor = vColor;
|
||||
texCoord = vTexCoord;
|
||||
}
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
{-# LANGUAGE OverloadedStrings #-}
|
||||
{-# LANGUAGE DuplicateRecordFields #-}
|
||||
{-# LANGUAGE DataKinds #-}
|
||||
{-# LANGUAGE FlexibleContexts #-}
|
||||
|
@ -20,10 +19,10 @@ import qualified VulkanMemoryAllocator as VMA
|
|||
|
||||
-- internal imports
|
||||
|
||||
import Devices
|
||||
import Types
|
||||
import Memory
|
||||
import Util
|
||||
import Mesh (compactDraws)
|
||||
|
||||
frameOverlap :: Int
|
||||
frameOverlap = 2
|
||||
|
@ -33,16 +32,21 @@ maxObjects = 10000
|
|||
|
||||
createFrames
|
||||
:: (MonadResource m, MonadFail m)
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||||
=> Vk.PhysicalDevice
|
||||
-> Vk.Device
|
||||
=> Vk.Device
|
||||
-> VMA.Allocator
|
||||
-> Vk.DescriptorPool
|
||||
-> Vk.DescriptorSetLayout
|
||||
-> Vk.DescriptorSetLayout
|
||||
-> Word32
|
||||
-> m (V.Vector FrameData, Vk.Queue)
|
||||
createFrames physicalDevice logicalDevice allocator descriptorPool setLayout objectSetLayout = do
|
||||
|
||||
queueFamilyIndex <- getQueueFamily physicalDevice Vk.QUEUE_GRAPHICS_BIT
|
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createFrames
|
||||
logicalDevice
|
||||
allocator
|
||||
descriptorPool
|
||||
setLayout
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||||
objectSetLayout
|
||||
queueFamilyIndex
|
||||
= do
|
||||
|
||||
let poolCreateInfo = Vk.zero
|
||||
{ Vk.flags = Vk.COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT
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||||
|
@ -55,7 +59,7 @@ createFrames physicalDevice logicalDevice allocator descriptorPool setLayout obj
|
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(\_ -> do
|
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|
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commandPool <- snd <$>
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(Vk.withCommandPool logicalDevice poolCreateInfo Nothing allocate)
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Vk.withCommandPool logicalDevice poolCreateInfo Nothing allocate
|
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|
||||
let commandBufferAllocationInfo = Vk.zero
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||||
{ Vk.commandPool = commandPool
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||||
|
@ -95,6 +99,15 @@ createFrames physicalDevice logicalDevice allocator descriptorPool setLayout obj
|
|||
Vk.BUFFER_USAGE_STORAGE_BUFFER_BIT
|
||||
VMA.MEMORY_USAGE_CPU_TO_GPU
|
||||
|
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indirectBuffer <- createAllocatedBuffer
|
||||
allocator
|
||||
(maxObjects * sizeOf (undefined :: Vk.DrawIndirectCommand))
|
||||
(Vk.BUFFER_USAGE_TRANSFER_DST_BIT .|.
|
||||
Vk.BUFFER_USAGE_STORAGE_BUFFER_BIT .|.
|
||||
Vk.BUFFER_USAGE_INDIRECT_BUFFER_BIT
|
||||
)
|
||||
VMA.MEMORY_USAGE_CPU_TO_GPU
|
||||
|
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let allocationInfo = Vk.zero
|
||||
{ Vk.descriptorPool = descriptorPool
|
||||
, Vk.setLayouts = V.singleton setLayout
|
||||
|
@ -156,6 +169,7 @@ createFrames physicalDevice logicalDevice allocator descriptorPool setLayout obj
|
|||
, frameCameraBuffer = cameraBuffer
|
||||
, frameSceneBuffer = sceneBuffer
|
||||
, frameObjectBuffer = objectBuffer
|
||||
, frameIndirectBuffer = indirectBuffer
|
||||
, frameGlobalDescriptor = V.head globalDescriptor
|
||||
, frameObjectDescriptor = V.head objectDescriptor
|
||||
}
|
||||
|
@ -167,7 +181,8 @@ createFrames physicalDevice logicalDevice allocator descriptorPool setLayout obj
|
|||
|
||||
recordCommandBuffer
|
||||
:: (MonadResource m, MonadReader ReadState m, MonadIO m)
|
||||
=> Vk.CommandBuffer
|
||||
=> VMA.Allocator
|
||||
-> Vk.CommandBuffer
|
||||
-> Vk.RenderPass
|
||||
-> Vk.Framebuffer
|
||||
-> V2 CInt
|
||||
|
@ -175,6 +190,7 @@ recordCommandBuffer
|
|||
-> FrameData
|
||||
-> m ()
|
||||
recordCommandBuffer
|
||||
allocator
|
||||
commandBuffer
|
||||
renderPass
|
||||
frameBuffer
|
||||
|
@ -216,18 +232,54 @@ recordCommandBuffer
|
|||
|
||||
renderObjects <- (liftIO . STM.atomically . STM.readTMVar) =<< asks renderables
|
||||
meshMap <- (liftIO . STM.atomically . STM.readTMVar) =<< asks meshLibrary
|
||||
|
||||
V.mapM_
|
||||
(\(index, RenderObject meshID materialID modelMatrix) -> do
|
||||
|
||||
materialMap <- (liftIO . STM.atomically . STM.readTMVar) =<< asks materialLibrary
|
||||
|
||||
let constants = MeshPushConstants
|
||||
{ meshPushData = V4 0 0 0 0
|
||||
, meshRenderMatrix = transpose modelMatrix
|
||||
let draws = compactDraws meshMap materialMap renderObjects
|
||||
drawCommands = V.map
|
||||
(\(i, RenderObject mesh _ _) ->
|
||||
Vk.DrawIndirectCommand
|
||||
{ vertexCount = fromIntegral (V.length $ meshVertices $ meshMap M.! mesh)
|
||||
, firstVertex = 0
|
||||
, instanceCount = 1
|
||||
, firstInstance = i
|
||||
}
|
||||
mesh = meshMap M.! meshID
|
||||
material = materialMap M.! materialID
|
||||
)
|
||||
(V.zip
|
||||
(V.fromList [0..])
|
||||
renderObjects
|
||||
)
|
||||
|
||||
(memRelease, memPtr) <- VMA.withMappedMemory
|
||||
allocator
|
||||
(bufferAllocation $ frameIndirectBuffer frame)
|
||||
allocate
|
||||
|
||||
V.mapM_
|
||||
(\(idx, command) -> liftIO $
|
||||
poke
|
||||
(castPtr memPtr `plusPtr` (idx * sizeOf command))
|
||||
command
|
||||
)
|
||||
(V.zip
|
||||
(V.fromList [0 ..])
|
||||
drawCommands
|
||||
)
|
||||
|
||||
release memRelease
|
||||
|
||||
V.mapM_
|
||||
(\(IndirectBatch mesh material first count) -> do
|
||||
|
||||
when
|
||||
(materialTextureSet material /= Vk.NULL_HANDLE)
|
||||
(Vk.cmdBindDescriptorSets
|
||||
commandBuffer
|
||||
Vk.PIPELINE_BIND_POINT_GRAPHICS
|
||||
(materialPipelineLayout material)
|
||||
2
|
||||
(V.singleton $ materialTextureSet material)
|
||||
V.empty
|
||||
)
|
||||
|
||||
Vk.cmdBindPipeline commandBuffer Vk.PIPELINE_BIND_POINT_GRAPHICS (materialPipeline material)
|
||||
|
||||
|
@ -247,28 +299,24 @@ recordCommandBuffer
|
|||
(V.singleton $ frameObjectDescriptor frame)
|
||||
V.empty
|
||||
|
||||
dataPointer <- liftIO (castPtr <$> new constants)
|
||||
|
||||
Vk.cmdPushConstants
|
||||
commandBuffer
|
||||
(materialPipelineLayout material)
|
||||
Vk.SHADER_STAGE_VERTEX_BIT
|
||||
0
|
||||
(fromIntegral $ sizeOf constants)
|
||||
dataPointer
|
||||
|
||||
Vk.cmdBindVertexBuffers
|
||||
commandBuffer
|
||||
0
|
||||
(V.fromList [ allocatedBuffer $ meshBuffer mesh ])
|
||||
(V.fromList [ 0 ])
|
||||
|
||||
Vk.cmdDraw commandBuffer (fromIntegral $ V.length $ meshVertices mesh) 1 0 index
|
||||
)
|
||||
(V.zip
|
||||
(V.fromList [0 ..])
|
||||
renderObjects
|
||||
let indirectOffset = fromIntegral $
|
||||
first * fromIntegral ( sizeOf (undefined :: Vk.DrawIndirectCommand))
|
||||
drawStride = fromIntegral $ sizeOf (undefined :: Vk.DrawIndirectCommand)
|
||||
|
||||
Vk.cmdDrawIndirect
|
||||
commandBuffer
|
||||
(allocatedBuffer $ frameIndirectBuffer frame)
|
||||
indirectOffset
|
||||
count
|
||||
drawStride
|
||||
)
|
||||
draws
|
||||
|
||||
prepareRecording
|
||||
:: V2 CInt
|
||||
|
@ -278,11 +326,12 @@ prepareRecording
|
|||
prepareRecording (V2 width height) commandBuffer graphicsPipeline = do
|
||||
Vk.cmdBindPipeline commandBuffer Vk.PIPELINE_BIND_POINT_GRAPHICS graphicsPipeline
|
||||
|
||||
-- Passing negative height and nonzero y origin to the viewport flips the models back in order
|
||||
let viewport = Vk.zero
|
||||
{ Vk.x = 0
|
||||
, Vk.y = 0
|
||||
, Vk.y = fromIntegral height
|
||||
, Vk.width = fromIntegral width
|
||||
, Vk.height = fromIntegral height
|
||||
, Vk.height = - fromIntegral height
|
||||
, Vk.minDepth = 0
|
||||
, Vk.maxDepth = 1
|
||||
}
|
||||
|
@ -323,7 +372,7 @@ pokeData frame frameNumber sceneParameters cameraParameters = do
|
|||
V.mapM_
|
||||
(\(index, obj) -> do
|
||||
|
||||
let modelMatrix = GPUObjectData (transpose $ objectMatrix obj)
|
||||
let modelMatrix = GPUObjectData (objectMatrix obj)
|
||||
|
||||
liftIO $ poke
|
||||
(castPtr objectPointer `plusPtr` (index * sizeOf (undefined :: GPUObjectData)))
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
{-# LANGUAGE OverloadedStrings #-}
|
||||
{-# LANGUAGE DuplicateRecordFields #-}
|
||||
{-# LANGUAGE DataKinds #-}
|
||||
{-# LANGUAGE OverloadedRecordDot #-}
|
||||
module Devices where
|
||||
|
||||
import Control.Monad
|
||||
|
@ -38,7 +39,7 @@ pickPhysicalDevice vkInstance = do
|
|||
physDevices
|
||||
|
||||
let discretePhysDevices = V.filter
|
||||
(\(_, devProps, devFeatures) ->
|
||||
(\(_, _, devFeatures) ->
|
||||
-- Vk.deviceType devProps == Vk.PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
|
||||
Vk.geometryShader devFeatures
|
||||
)
|
||||
|
@ -90,7 +91,7 @@ createLogicalDevice
|
|||
:: (MonadResource m)
|
||||
=> Vk.PhysicalDevice
|
||||
-> Vk.SurfaceKHR
|
||||
-> m (Vk.Device, V.Vector Vk.SurfaceFormatKHR)
|
||||
-> m (Vk.Device, V.Vector Vk.SurfaceFormatKHR, Word32)
|
||||
createLogicalDevice physDevice surface = do
|
||||
|
||||
graphicsQueueFamily <- getQueueFamily physDevice Vk.QUEUE_GRAPHICS_BIT
|
||||
|
@ -104,6 +105,9 @@ createLogicalDevice physDevice surface = do
|
|||
deviceCreateInfo = Vk.zero
|
||||
{ Vk.queueCreateInfos = V.singleton (Vk.SomeStruct queueCreateInfo)
|
||||
, Vk.enabledExtensionNames = extensionNames
|
||||
, Vk.enabledFeatures = Just (Vk.zero
|
||||
{ Vk.multiDrawIndirect = True
|
||||
} :: Vk.PhysicalDeviceFeatures)
|
||||
}
|
||||
shaderDrawParametersFeatures = Vk.zero
|
||||
{ Vk.shaderDrawParameters = True
|
||||
|
@ -120,7 +124,7 @@ createLogicalDevice physDevice surface = do
|
|||
unless (result == Vk.SUCCESS) $
|
||||
error "createLogicalDevice: Failed retrieving surface image formats"
|
||||
|
||||
return (logDevice, formats)
|
||||
return (logDevice, formats, graphicsQueueFamily)
|
||||
|
||||
createSwapchain
|
||||
:: (MonadResource m)
|
||||
|
@ -140,9 +144,9 @@ createSwapchain surface surfaceFormats windowDimension logicalDevice allocator =
|
|||
if
|
||||
V.any
|
||||
(\a ->
|
||||
(Vk.format :: Vk.SurfaceFormatKHR -> Vk.Format) a ==
|
||||
a.format ==
|
||||
Vk.FORMAT_B8G8R8A8_SRGB
|
||||
&& (Vk.colorSpace :: Vk.SurfaceFormatKHR -> Vk.ColorSpaceKHR) a ==
|
||||
&& a.colorSpace ==
|
||||
Vk.COLOR_SPACE_SRGB_NONLINEAR_KHR)
|
||||
surfaceFormats
|
||||
then
|
||||
|
@ -219,7 +223,7 @@ getImageViewHandles swapchain surfaceFormat logicalDevice = do
|
|||
let createInfo = Vk.zero
|
||||
{ Vk.image = tmpImage
|
||||
, Vk.viewType = Vk.IMAGE_VIEW_TYPE_2D
|
||||
, Vk.format = (Vk.format :: Vk.SurfaceFormatKHR -> Vk.Format) surfaceFormat
|
||||
, Vk.format = surfaceFormat.format
|
||||
, Vk.components = Vk.ComponentMapping
|
||||
{ Vk.r = Vk.COMPONENT_SWIZZLE_IDENTITY
|
||||
, Vk.g = Vk.COMPONENT_SWIZZLE_IDENTITY
|
||||
|
|
10
src/Draw.hs
10
src/Draw.hs
|
@ -1,6 +1,7 @@
|
|||
{-# LANGUAGE OverloadedStrings #-}
|
||||
{-# LANGUAGE DuplicateRecordFields #-}
|
||||
{-# LANGUAGE FlexibleContexts #-}
|
||||
{-# LANGUAGE OverloadedRecordDot #-}
|
||||
module Draw where
|
||||
|
||||
import qualified Control.Concurrent.STM as STM
|
||||
|
@ -57,7 +58,7 @@ drawFrame engineData frameNumber = do
|
|||
let (V2 width height) = engineWindowDimensions engineData
|
||||
camPosition = V3
|
||||
(-10 * sin (fromIntegral frameNumber / 90))
|
||||
(-2)
|
||||
2
|
||||
(-10 * cos (fromIntegral frameNumber / 90))
|
||||
camCenter = V3 0 0 0
|
||||
camUp = V3 0 1 0
|
||||
|
@ -68,9 +69,9 @@ drawFrame engineData frameNumber = do
|
|||
0.1
|
||||
200
|
||||
cameraData = GPUCameraData
|
||||
{ view = transpose camView
|
||||
, projection = transpose camProjection
|
||||
, viewProjection = transpose $ camProjection !*! camView
|
||||
{ view = camView
|
||||
, projection = camProjection
|
||||
, viewProjection = camProjection !*! camView
|
||||
}
|
||||
|
||||
pokeData
|
||||
|
@ -80,6 +81,7 @@ drawFrame engineData frameNumber = do
|
|||
cameraData
|
||||
|
||||
recordCommandBuffer
|
||||
(engineData.engineAllocator)
|
||||
(frameMainCommandBuffer frame)
|
||||
(engineRenderPass engineData)
|
||||
(engineFramebuffers engineData V.! fromIntegral index)
|
||||
|
|
|
@ -194,6 +194,7 @@ createGraphicsPipelines
|
|||
-> V2 CInt
|
||||
-> Vk.PipelineLayout
|
||||
-> Maybe Vk.PipelineDepthStencilStateCreateInfo
|
||||
-> String
|
||||
-> m ()
|
||||
createGraphicsPipelines
|
||||
logicalDevice
|
||||
|
@ -202,6 +203,7 @@ createGraphicsPipelines
|
|||
(V2 width height)
|
||||
pipelineLayout
|
||||
depthState
|
||||
materialName
|
||||
= do
|
||||
meshLib <- (liftIO . STM.atomically . STM.readTMVar) =<< asks meshLibrary
|
||||
let pipelineStagesCreateInfos =
|
||||
|
@ -304,10 +306,10 @@ createGraphicsPipelines
|
|||
error "createGraphicsPipelines: Failed creating pipelines"
|
||||
return pipelines
|
||||
)
|
||||
let material = Material (V.head pipeline) pipelineLayout
|
||||
let material = Material Vk.NULL_HANDLE (V.head pipeline) pipelineLayout
|
||||
matLibraryTMVar <- asks materialLibrary
|
||||
matLibrary <- liftIO $ STM.atomically $ STM.readTMVar matLibraryTMVar
|
||||
let newMatLibrary = M.insert "defaultMesh" material matLibrary
|
||||
let newMatLibrary = M.insert materialName material matLibrary
|
||||
void $ liftIO $ STM.atomically $ STM.swapTMVar matLibraryTMVar newMatLibrary
|
||||
|
||||
createMeshPipelineLayout
|
||||
|
|
128
src/Init.hs
128
src/Init.hs
|
@ -10,12 +10,16 @@ import Control.Monad
|
|||
import Control.Monad.IO.Class
|
||||
import Control.Monad.Reader
|
||||
import Control.Monad.Trans.Resource
|
||||
import Data.Bits
|
||||
import qualified Data.Map.Strict as M
|
||||
import Data.Maybe
|
||||
import qualified Data.Vector as V
|
||||
import qualified SDL hiding (V2)
|
||||
import qualified SDL.Video.Vulkan as SDL
|
||||
import Foreign.Ptr
|
||||
import Linear as L
|
||||
import qualified Vulkan.Core10 as Vk
|
||||
import qualified Vulkan as Vk
|
||||
import qualified Vulkan.CStruct.Extends as Vk
|
||||
import qualified Vulkan.Extensions.VK_KHR_swapchain as Khr
|
||||
import qualified Vulkan.Extensions.VK_KHR_surface as Khr
|
||||
import qualified Vulkan.Zero as Vk
|
||||
|
@ -30,6 +34,8 @@ import Memory
|
|||
import Types
|
||||
import Mesh
|
||||
import CommandBuffer
|
||||
import Sync
|
||||
import Textures
|
||||
import Util
|
||||
|
||||
initEngine
|
||||
|
@ -87,9 +93,13 @@ initVulkan window = do
|
|||
)
|
||||
|
||||
vulkanPhysicalDevice <- pickPhysicalDevice vulkanInstance
|
||||
(vulkanLogicalDevice, surfaceFormats) <- createLogicalDevice vulkanPhysicalDevice vulkanSurface
|
||||
(vulkanLogicalDevice, surfaceFormats, queueIndex) <-
|
||||
createLogicalDevice vulkanPhysicalDevice vulkanSurface
|
||||
|
||||
(descriptorSetLayout1, descriptorSetLayout2, descriptorPool) <- initDescriptors vulkanLogicalDevice
|
||||
uploadContext <- initSyncStructures vulkanLogicalDevice queueIndex
|
||||
|
||||
(descriptorSetLayout1, descriptorSetLayout2, textureDescriptorSetLayout, descriptorPool) <-
|
||||
initDescriptors vulkanLogicalDevice
|
||||
|
||||
allocator <- initAllocator vulkanPhysicalDevice vulkanLogicalDevice vulkanInstance
|
||||
|
||||
|
@ -99,15 +109,26 @@ initVulkan window = do
|
|||
imageViews <- getImageViewHandles swapchain surfaceFormat vulkanLogicalDevice
|
||||
meshVertexShader <- loadShader vulkanLogicalDevice "shadersrc/tri_mesh.vert" "vert"
|
||||
meshFragmentShader <- loadShader vulkanLogicalDevice "shadersrc/rainbow_lit.frag" "frag"
|
||||
textureFragmentShader <- loadShader vulkanLogicalDevice "shadersrc/textured_lit.frag" "frag"
|
||||
renderPass <- createRenderPass vulkanLogicalDevice (Khr.format surfaceFormat) Vk.FORMAT_D32_SFLOAT
|
||||
meshLayout <- createMeshPipelineLayout
|
||||
vulkanLogicalDevice
|
||||
(V.fromList
|
||||
[ descriptorSetLayout1
|
||||
, descriptorSetLayout2
|
||||
, textureDescriptorSetLayout
|
||||
]
|
||||
)
|
||||
textureLayout <- createMeshPipelineLayout
|
||||
vulkanLogicalDevice
|
||||
(V.fromList
|
||||
[ descriptorSetLayout1
|
||||
, descriptorSetLayout2
|
||||
, textureDescriptorSetLayout
|
||||
]
|
||||
)
|
||||
let meshContainer = ShaderContainer (Just meshVertexShader) (Just meshFragmentShader)
|
||||
textureContainer = ShaderContainer (Just meshVertexShader) (Just textureFragmentShader)
|
||||
createGraphicsPipelines
|
||||
vulkanLogicalDevice
|
||||
renderPass
|
||||
|
@ -115,14 +136,32 @@ initVulkan window = do
|
|||
dimensions
|
||||
meshLayout
|
||||
(Just (createDepthStencilStateCreateInfo True True Vk.COMPARE_OP_LESS_OR_EQUAL))
|
||||
"defaultMesh"
|
||||
createGraphicsPipelines
|
||||
vulkanLogicalDevice
|
||||
renderPass
|
||||
textureContainer
|
||||
dimensions
|
||||
textureLayout
|
||||
(Just (createDepthStencilStateCreateInfo True True Vk.COMPARE_OP_LESS_OR_EQUAL))
|
||||
"texturedMesh"
|
||||
|
||||
frameBuffers <- createFramebuffer vulkanLogicalDevice renderPass imageViews depthImageView dimensions
|
||||
|
||||
(frames, queue) <- createFrames vulkanPhysicalDevice vulkanLogicalDevice allocator descriptorPool descriptorSetLayout1 descriptorSetLayout2
|
||||
(frames, queue) <-
|
||||
createFrames
|
||||
vulkanLogicalDevice
|
||||
allocator
|
||||
descriptorPool
|
||||
descriptorSetLayout1
|
||||
descriptorSetLayout2
|
||||
queueIndex
|
||||
|
||||
loadMeshes allocator
|
||||
loadMeshes allocator uploadContext queue vulkanLogicalDevice
|
||||
|
||||
initScene
|
||||
loadImages allocator uploadContext queue vulkanLogicalDevice
|
||||
|
||||
initScene vulkanLogicalDevice descriptorPool textureDescriptorSetLayout
|
||||
|
||||
return $ EngineData
|
||||
window
|
||||
|
@ -141,6 +180,7 @@ initVulkan window = do
|
|||
frames
|
||||
descriptorSetLayout1
|
||||
descriptorSetLayout2
|
||||
textureDescriptorSetLayout
|
||||
descriptorPool
|
||||
(GPUSceneData
|
||||
(V4 0 0 0 0)
|
||||
|
@ -149,13 +189,19 @@ initVulkan window = do
|
|||
(V4 0 0 0 0)
|
||||
(V4 0 0 0 0)
|
||||
)
|
||||
uploadContext
|
||||
|
||||
|
||||
initScene :: (MonadReader ReadState m, MonadIO m) => m ()
|
||||
initScene = do
|
||||
initScene
|
||||
:: (MonadReader ReadState m, MonadIO m, MonadResource m)
|
||||
=> Vk.Device
|
||||
-> Vk.DescriptorPool
|
||||
-> Vk.DescriptorSetLayout
|
||||
-> m ()
|
||||
initScene device descriptorPool texturedSetLayout = do
|
||||
let catMask = RenderObject
|
||||
{ objectMesh = "mask"
|
||||
, objectMaterial = "defaultMesh"
|
||||
, objectMaterial = "texturedMesh"
|
||||
, objectMatrix = identity
|
||||
}
|
||||
triangles = V.concatMap
|
||||
|
@ -182,10 +228,51 @@ initScene = do
|
|||
void $ liftIO $ STM.atomically $ STM.swapTMVar renderableContainer $
|
||||
(renderableVector `V.snoc` catMask) V.++ triangles
|
||||
|
||||
let samplerInfo = samplerCreateInfo Vk.FILTER_NEAREST Vk.SAMPLER_ADDRESS_MODE_REPEAT
|
||||
blockySampler <- snd <$> Vk.withSampler device samplerInfo Nothing allocate
|
||||
|
||||
matLibraryContainer <- asks materialLibrary
|
||||
texturedMaterial <- do
|
||||
matLibrary <- liftIO $ STM.atomically $ STM.readTMVar matLibraryContainer
|
||||
return (fromMaybe (error "not texturedMesh") $ matLibrary M.!? "texturedMesh")
|
||||
|
||||
let allocInfo = Vk.zero
|
||||
{ Vk.descriptorPool = descriptorPool
|
||||
, Vk.setLayouts = V.singleton texturedSetLayout
|
||||
}
|
||||
|
||||
texturedDescriptorSet <- V.head . snd <$> Vk.withDescriptorSets device allocInfo allocate
|
||||
|
||||
liftIO $ do
|
||||
matLibrary <- STM.atomically $ STM.readTMVar matLibraryContainer
|
||||
let material = texturedMaterial
|
||||
{ materialTextureSet = texturedDescriptorSet
|
||||
}
|
||||
newMatLibrary = M.insert "texturedMesh" material matLibrary
|
||||
void $ STM.atomically $ STM.swapTMVar matLibraryContainer newMatLibrary
|
||||
|
||||
textureContainer <- asks textureLibrary
|
||||
texture <- do
|
||||
texLibrary <- liftIO $ STM.atomically $ STM.readTMVar textureContainer
|
||||
return $ fromMaybe (error "no marksman texture found") $ texLibrary M.!? "marksman"
|
||||
|
||||
let imageBufferInfo = Vk.zero
|
||||
{ Vk.sampler = blockySampler
|
||||
, Vk.imageView = textureImageView texture
|
||||
, Vk.imageLayout = Vk.IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
||||
}
|
||||
texture1 = V.singleton $ Vk.SomeStruct $ writeDescriptorImage
|
||||
Vk.DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
|
||||
texturedDescriptorSet
|
||||
imageBufferInfo
|
||||
0
|
||||
|
||||
Vk.updateDescriptorSets device texture1 V.empty
|
||||
|
||||
initDescriptors
|
||||
:: (MonadResource m)
|
||||
=> Vk.Device
|
||||
-> m (Vk.DescriptorSetLayout, Vk.DescriptorSetLayout, Vk.DescriptorPool)
|
||||
-> m (Vk.DescriptorSetLayout, Vk.DescriptorSetLayout, Vk.DescriptorSetLayout, Vk.DescriptorPool)
|
||||
initDescriptors device = do
|
||||
let cameraBind = descriptorsetLayoutBinding
|
||||
Vk.DESCRIPTOR_TYPE_UNIFORM_BUFFER
|
||||
|
@ -199,6 +286,10 @@ initDescriptors device = do
|
|||
Vk.DESCRIPTOR_TYPE_STORAGE_BUFFER
|
||||
Vk.SHADER_STAGE_VERTEX_BIT
|
||||
0
|
||||
textureBind = descriptorsetLayoutBinding
|
||||
Vk.DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
|
||||
Vk.SHADER_STAGE_FRAGMENT_BIT
|
||||
0
|
||||
setInfo = Vk.zero
|
||||
{ Vk.flags = Vk.DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT
|
||||
, Vk.bindings = V.fromList
|
||||
|
@ -210,8 +301,14 @@ initDescriptors device = do
|
|||
{ Vk.flags = Vk.DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT
|
||||
, Vk.bindings = V.singleton objectBind
|
||||
}
|
||||
setInfo3 = Vk.zero
|
||||
{ Vk.flags = Vk.DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT
|
||||
, Vk.bindings = V.singleton textureBind
|
||||
}
|
||||
poolInfo = Vk.zero
|
||||
{ Vk.flags = Vk.DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT
|
||||
{ Vk.flags =
|
||||
Vk.DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT .|.
|
||||
Vk.DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT
|
||||
, Vk.maxSets = 10
|
||||
, Vk.poolSizes = V.fromList
|
||||
[ Vk.zero
|
||||
|
@ -226,6 +323,10 @@ initDescriptors device = do
|
|||
{ Vk.type' = Vk.DESCRIPTOR_TYPE_STORAGE_BUFFER
|
||||
, Vk.descriptorCount = 10
|
||||
}
|
||||
, Vk.zero
|
||||
{ Vk.type' = Vk.DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
|
||||
, Vk.descriptorCount = 10
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
|
@ -235,7 +336,10 @@ initDescriptors device = do
|
|||
(_, descriptorSetLayout2) <-
|
||||
Vk.withDescriptorSetLayout device setInfo2 Nothing allocate
|
||||
|
||||
(_, textureDescriptorSetLayout) <-
|
||||
Vk.withDescriptorSetLayout device setInfo3 Nothing allocate
|
||||
|
||||
(_, descriptorPool) <-
|
||||
Vk.withDescriptorPool device poolInfo Nothing allocate
|
||||
|
||||
return (descriptorSetLayout1, descriptorSetLayout2, descriptorPool)
|
||||
return (descriptorSetLayout1, descriptorSetLayout2, textureDescriptorSetLayout, descriptorPool)
|
||||
|
|
31
src/Main.hs
31
src/Main.hs
|
@ -1,6 +1,8 @@
|
|||
{-# LANGUAGE OverloadedStrings #-}
|
||||
{-# LANGUAGE OverloadedRecordDot #-}
|
||||
{-# LANGUAGE DuplicateRecordFields #-}
|
||||
{-# LANGUAGE DataKinds #-}
|
||||
{-# LANGUAGE OverloadedRecordDot #-}
|
||||
module Main where
|
||||
|
||||
import qualified Control.Concurrent.STM as STM
|
||||
|
@ -9,10 +11,12 @@ import Control.Monad.Loops
|
|||
import Control.Monad.IO.Class
|
||||
import Control.Monad.Trans.Resource
|
||||
import Data.Bits
|
||||
import Data.ByteString.Char8
|
||||
import qualified Data.Map.Strict as M
|
||||
import Data.Time.Clock
|
||||
import qualified Data.Vector as V
|
||||
import Data.Word
|
||||
import qualified SDL hiding (V2)
|
||||
import System.IO (stdout)
|
||||
import System.Mem
|
||||
import qualified Vulkan as Vk
|
||||
import qualified Vulkan.Zero as Vk
|
||||
|
@ -28,11 +32,13 @@ main = do
|
|||
renderablesContainer <- STM.newTMVarIO (V.empty)
|
||||
meshMap <- STM.newTMVarIO (M.empty)
|
||||
materialMap <- STM.newTMVarIO (M.empty)
|
||||
textureMap <- STM.newTMVarIO (M.empty)
|
||||
frameNumber <- STM.newTMVarIO 0
|
||||
let initState = ReadState
|
||||
{ renderables = renderablesContainer
|
||||
, meshLibrary = meshMap
|
||||
, materialLibrary = materialMap
|
||||
, textureLibrary = textureMap
|
||||
}
|
||||
runRender initState $ do
|
||||
engineData <- initEngine
|
||||
|
@ -41,6 +47,8 @@ main = do
|
|||
|
||||
-- create abort condition for upcoming lop
|
||||
quit <- liftIO $ STM.newTMVarIO True
|
||||
time <- liftIO $ STM.newTMVarIO =<< getCurrentTime
|
||||
average <- liftIO $ STM.newTMVarIO 0
|
||||
|
||||
-- main loop
|
||||
whileM_
|
||||
|
@ -48,11 +56,24 @@ main = do
|
|||
)
|
||||
( do
|
||||
liftIO performMajorGC
|
||||
now <- liftIO getCurrentTime
|
||||
before <- liftIO $ STM.atomically $ STM.swapTMVar time now
|
||||
let timeDiff = diffUTCTime now before
|
||||
fps = recip $ nominalDiffTimeToSeconds timeDiff
|
||||
liftIO $ hPutStr stdout $ pack $ "Current FPS: " <> show (floor fps) <> " \r"
|
||||
number <- liftIO $ STM.atomically $ do
|
||||
number <- STM.readTMVar frameNumber
|
||||
if number == 0 then
|
||||
void $ STM.swapTMVar average fps
|
||||
else do
|
||||
oldAverage <- STM.readTMVar average
|
||||
let newAverage = (oldAverage * fromIntegral number + fps) / frameCount
|
||||
frameCount = fromIntegral number + 1
|
||||
void $ STM.swapTMVar average newAverage
|
||||
void $ STM.swapTMVar frameNumber (succ number)
|
||||
return number
|
||||
-- draw
|
||||
-- liftIO $ putStr $ show (recip $ nominalDiffTimeToSeconds timeDiff) <> "\r"
|
||||
drawFrame engineData number
|
||||
-- poll events
|
||||
evs <- liftIO SDL.pollEvents
|
||||
|
@ -66,6 +87,12 @@ main = do
|
|||
evs
|
||||
)
|
||||
|
||||
fps <- liftIO $ STM.atomically $ STM.readTMVar average
|
||||
|
||||
liftIO $ hPutStr stdout $
|
||||
"\n" <>
|
||||
"Average FPS: " <> pack (show fps) <> "\n"
|
||||
|
||||
Vk.deviceWaitIdle $ engineLogicalDevice engineData
|
||||
|
||||
createBufferView
|
||||
|
@ -101,7 +128,7 @@ allocateMemory logicalDevice buffer = do
|
|||
memoryRequirements <- Vk.getBufferMemoryRequirements logicalDevice buffer
|
||||
|
||||
let memoryAllocateInfo = Vk.zero
|
||||
{ Vk.allocationSize = (Vk.size :: Vk.MemoryRequirements -> Word64) memoryRequirements
|
||||
{ Vk.allocationSize = memoryRequirements.size
|
||||
, Vk.memoryTypeIndex = error ("createBuffer: TODO: populate memoryTypeIndex!" :: String)
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
{-# LANGUAGE OverloadedStrings #-}
|
||||
{-# LANGUAGE DuplicateRecordFields #-}
|
||||
{-# LANGUAGE DataKinds #-}
|
||||
{-# LANGUAGE OverloadedRecordDot #-}
|
||||
|
||||
module Memory where
|
||||
|
||||
import Control.Monad.IO.Class
|
||||
|
@ -27,9 +28,9 @@ initAllocator
|
|||
-> m VMA.Allocator
|
||||
initAllocator physicalDevice device instance' = do
|
||||
let instanceProcAddr = castFunPtr $
|
||||
Vk.pVkGetInstanceProcAddr ((Vk.instanceCmds :: Vk.Instance -> Vk.InstanceCmds) instance')
|
||||
Vk.pVkGetInstanceProcAddr (instance'.instanceCmds)
|
||||
deviceProcAddr = castFunPtr $
|
||||
Vk.pVkGetDeviceProcAddr ((Vk.deviceCmds :: Vk.Device -> Vk.DeviceCmds) device)
|
||||
Vk.pVkGetDeviceProcAddr (device.deviceCmds)
|
||||
let allocatorInfo = Vk.zero
|
||||
{ VMA.physicalDevice = Vk.physicalDeviceHandle physicalDevice
|
||||
, VMA.device = Vk.deviceHandle device
|
||||
|
|
168
src/Mesh.hs
168
src/Mesh.hs
|
@ -1,6 +1,7 @@
|
|||
{-# LANGUAGE OverloadedStrings #-}
|
||||
{-# LANGUAGE DuplicateRecordFields #-}
|
||||
{-# LANGUAGE DataKinds #-}
|
||||
{-# LANGUAGE FlexibleContexts #-}
|
||||
module Mesh where
|
||||
|
||||
import Codec.Wavefront
|
||||
|
@ -8,15 +9,16 @@ import Codec.Wavefront
|
|||
import qualified Control.Concurrent.STM as STM
|
||||
import qualified Control.Monad as CM (void)
|
||||
import Control.Monad.IO.Class
|
||||
import Control.Monad.Reader (asks)
|
||||
import Control.Monad.Reader
|
||||
import Control.Monad.Trans.Resource
|
||||
|
||||
import qualified Data.Map.Strict as M
|
||||
import Data.Maybe (fromMaybe)
|
||||
import qualified Data.Vector as V
|
||||
|
||||
import Foreign
|
||||
|
||||
import Linear (V3(..), V4(..))
|
||||
import Linear (V2(..), V3(..), V4(..))
|
||||
|
||||
import qualified VulkanMemoryAllocator as VMA
|
||||
import qualified Vulkan.Core10 as Vk
|
||||
|
@ -25,19 +27,29 @@ import qualified Vulkan.Zero as Vk
|
|||
-- internal imports
|
||||
|
||||
import Types
|
||||
import Sync
|
||||
|
||||
loadMeshes
|
||||
:: VMA.Allocator
|
||||
-> Render ()
|
||||
loadMeshes allocator = do
|
||||
:: (MonadReader ReadState m, MonadResource m, MonadFail m)
|
||||
=> VMA.Allocator
|
||||
-> UploadContext
|
||||
-> Vk.Queue
|
||||
-> Vk.Device
|
||||
-> m ()
|
||||
loadMeshes allocator uploadContext queue device = do
|
||||
let triangle = V.fromList
|
||||
[ Vertex (V3 0.5 0.5 0) (V3 0 0 0) (V4 0 1 0 1)
|
||||
, Vertex (V3 (-0.5) 0.5 0) (V3 0 0 0) (V4 0 1 0 1)
|
||||
, Vertex (V3 0 (-0.5) 0) (V3 0 0 0) (V4 0 1 0 1)
|
||||
[ Vertex (V3 0.5 0 0) (V3 0 0 0) (V4 0 1 0 1) (V2 0 0)
|
||||
, Vertex (V3 (-0.5) 0 0) (V3 0 0 0) (V4 0 1 0 1) (V2 0 0)
|
||||
, Vertex (V3 0 1 0) (V3 0 0 0) (V4 0 1 0 1) (V2 0 0)
|
||||
]
|
||||
|
||||
triMesh <- uploadMesh triangle allocator
|
||||
maskMesh <- loadFromObj "./assets/cat_mask_cyberpunk.obj" allocator
|
||||
triMesh <- uploadMesh triangle allocator uploadContext queue device
|
||||
maskMesh <- loadFromObj
|
||||
"./assets/models/jaeger.obj"
|
||||
allocator
|
||||
uploadContext
|
||||
queue
|
||||
device
|
||||
|
||||
meshLib <- asks meshLibrary
|
||||
|
||||
|
@ -52,30 +64,75 @@ uploadMesh
|
|||
:: (MonadResource m, MonadFail m)
|
||||
=> V.Vector Vertex
|
||||
-> VMA.Allocator
|
||||
-> UploadContext
|
||||
-> Vk.Queue
|
||||
-> Vk.Device
|
||||
-> m Mesh
|
||||
uploadMesh vertices allocator = do
|
||||
let bufferCreateInfo = Vk.zero
|
||||
{ Vk.size = fromIntegral $
|
||||
V.length vertices * sizeOf (Vertex (V3 0 0 0) (V3 0 0 0 ) (V4 0 0 0 0))
|
||||
, Vk.usage = Vk.BUFFER_USAGE_VERTEX_BUFFER_BIT
|
||||
uploadMesh vertices allocator uploadContext queue device = do
|
||||
|
||||
let bufferSize = fromIntegral $ V.length vertices * sizeOf (undefined :: Vertex)
|
||||
stagingBufferCrateInfo = Vk.zero
|
||||
{ Vk.size = bufferSize
|
||||
, Vk.usage = Vk.BUFFER_USAGE_TRANSFER_SRC_BIT
|
||||
}
|
||||
allocationCreateInfo = Vk.zero
|
||||
{ VMA.usage = VMA.MEMORY_USAGE_CPU_TO_GPU
|
||||
stagingAllocationCreateInfo = Vk.zero
|
||||
{ VMA.usage = VMA.MEMORY_USAGE_CPU_ONLY
|
||||
} :: VMA.AllocationCreateInfo
|
||||
mesh <- do
|
||||
(buffer, bAllocation, bInfo) <- snd <$>
|
||||
VMA.withBuffer allocator bufferCreateInfo allocationCreateInfo allocate
|
||||
return (Mesh vertices (AllocatedBuffer buffer bAllocation bInfo))
|
||||
|
||||
(stagingReleaseKey, stagingBuffer) <- do
|
||||
(releaseKey, (buffer, bAllocation, bInfo)) <-
|
||||
VMA.withBuffer allocator stagingBufferCrateInfo stagingAllocationCreateInfo allocate
|
||||
return (releaseKey, AllocatedBuffer
|
||||
{ bufferInfo = bInfo
|
||||
, bufferAllocation = bAllocation
|
||||
, allocatedBuffer = buffer
|
||||
})
|
||||
|
||||
(dataReleaseKey, dataPtr) <-
|
||||
VMA.withMappedMemory allocator (bufferAllocation $ meshBuffer mesh) allocate
|
||||
VMA.withMappedMemory allocator (bufferAllocation stagingBuffer) allocate
|
||||
|
||||
liftIO $ mapM_ (\(idx, vertex) ->
|
||||
poke (castPtr (dataPtr `plusPtr` (idx * sizeOf vertex))) vertex
|
||||
liftIO $ V.mapM_ (\(idx, vertex) ->
|
||||
poke
|
||||
(castPtr dataPtr `plusPtr` (idx * sizeOf vertex))
|
||||
vertex
|
||||
)
|
||||
(V.zip
|
||||
(V.fromList [0..])
|
||||
vertices
|
||||
)
|
||||
(zip [0..] (V.toList vertices))
|
||||
|
||||
release dataReleaseKey
|
||||
liftIO $ release dataReleaseKey
|
||||
|
||||
let vertexBufferCreateInfo = Vk.zero
|
||||
{ Vk.size = bufferSize
|
||||
, Vk.usage = Vk.BUFFER_USAGE_VERTEX_BUFFER_BIT .|. Vk.BUFFER_USAGE_TRANSFER_DST_BIT
|
||||
}
|
||||
allocationCreateInfo = Vk.zero
|
||||
{ VMA.usage = VMA.MEMORY_USAGE_GPU_ONLY
|
||||
} :: VMA.AllocationCreateInfo
|
||||
|
||||
mesh <- do
|
||||
(buffer, bAllocation, bInfo) <- snd <$>
|
||||
VMA.withBuffer allocator vertexBufferCreateInfo allocationCreateInfo allocate
|
||||
return $ Mesh
|
||||
{ meshVertices = vertices
|
||||
, meshBuffer = AllocatedBuffer
|
||||
{ bufferInfo = bInfo
|
||||
, bufferAllocation = bAllocation
|
||||
, allocatedBuffer = buffer
|
||||
}
|
||||
}
|
||||
|
||||
immediateSubmit uploadContext queue device$ \cmd -> do
|
||||
let copy = V.singleton $ Vk.BufferCopy
|
||||
{ size = bufferSize
|
||||
, dstOffset = 0
|
||||
, srcOffset = 0
|
||||
}
|
||||
|
||||
Vk.cmdCopyBuffer cmd (allocatedBuffer stagingBuffer) (allocatedBuffer $ meshBuffer mesh) copy
|
||||
|
||||
release stagingReleaseKey
|
||||
|
||||
return mesh
|
||||
|
||||
|
@ -83,18 +140,22 @@ loadFromObj
|
|||
:: (MonadResource m, MonadFail m)
|
||||
=> FilePath
|
||||
-> VMA.Allocator
|
||||
-> UploadContext
|
||||
-> Vk.Queue
|
||||
-> Vk.Device
|
||||
-> m Mesh
|
||||
loadFromObj filepath vma = do
|
||||
loadFromObj filepath vma uploadContext queue device = do
|
||||
eitherObj <- liftIO $ fromFile filepath
|
||||
case eitherObj of
|
||||
Left err ->
|
||||
error ("loadFromObj: loading mesh data: " <> err)
|
||||
Right obj -> do
|
||||
let vertices = digestFaces (objFaces obj) (objLocations obj)
|
||||
uploadMesh vertices vma
|
||||
let vertices = digestFaces (objFaces obj) (objLocations obj) (objTexCoords obj)
|
||||
uploadMesh vertices vma uploadContext queue device
|
||||
where
|
||||
digestFaces :: V.Vector (Element Face) -> V.Vector Location -> V.Vector Vertex
|
||||
digestFaces faces locations =
|
||||
digestFaces
|
||||
:: V.Vector (Element Face) -> V.Vector Location -> V.Vector TexCoord -> V.Vector Vertex
|
||||
digestFaces faces locations texCoords =
|
||||
V.foldl
|
||||
(\acc (Element _ _ _ _ (Face fa fb fc others)) ->
|
||||
if not (null others)
|
||||
|
@ -106,8 +167,9 @@ loadFromObj filepath vma = do
|
|||
let position = faceIndexToPosition faceIndex locations
|
||||
normal = V3 0 0 0
|
||||
color = V4 1 1 0 1
|
||||
uv = faceIndexToUV faceIndex texCoords
|
||||
in
|
||||
Vertex position normal color
|
||||
Vertex position normal color uv
|
||||
)
|
||||
(V.fromList [ fa, fb, fc ])
|
||||
in
|
||||
|
@ -120,3 +182,45 @@ loadFromObj filepath vma = do
|
|||
let Location x y z _ = locations V.! (faceLocIndex index - 1)
|
||||
in
|
||||
V3 x y z
|
||||
faceIndexToUV :: FaceIndex -> V.Vector TexCoord -> V2 Float
|
||||
faceIndexToUV index texCoords =
|
||||
let TexCoord r s _ =
|
||||
texCoords V.!
|
||||
(fromMaybe (error "no UV coordinates present") (faceTexCoordIndex index) - 1)
|
||||
in
|
||||
-- flip V coordinate of UVs to fix display
|
||||
V2 r (-s)
|
||||
|
||||
compactDraws
|
||||
:: M.Map String Mesh
|
||||
-> M.Map String Material
|
||||
-> V.Vector RenderObject
|
||||
-> V.Vector IndirectBatch
|
||||
compactDraws meshLib materialLib objects =
|
||||
|
||||
V.foldl
|
||||
(\acc (index, RenderObject mesh material _) ->
|
||||
|
||||
let newDraw = IndirectBatch
|
||||
{ batchMesh = meshLib M.! mesh
|
||||
, batchMaterial = materialLib M.! material
|
||||
, batchFirst = index
|
||||
, batchCount = 1
|
||||
}
|
||||
sameMesh = not (V.null acc) && (meshLib M.! mesh == batchMesh (V.last acc))
|
||||
sameMaterial = not (V.null acc) && (materialLib M.! material == batchMaterial (V.last acc))
|
||||
|
||||
in
|
||||
if sameMesh && sameMaterial
|
||||
then
|
||||
V.init acc `V.snoc` ((V.last acc)
|
||||
{ batchCount = batchCount (V.last acc) + 1
|
||||
})
|
||||
else
|
||||
acc `V.snoc` newDraw
|
||||
)
|
||||
V.empty
|
||||
(V.zip
|
||||
(V.fromList [0..])
|
||||
objects
|
||||
)
|
||||
|
|
75
src/Sync.hs
Normal file
75
src/Sync.hs
Normal file
|
@ -0,0 +1,75 @@
|
|||
{-# LANGUAGE OverloadedStrings #-}
|
||||
{-# LANGUAGE DuplicateRecordFields #-}
|
||||
{-# LANGUAGE DataKinds #-}
|
||||
{-# LANGUAGE FlexibleContexts #-}
|
||||
module Sync where
|
||||
|
||||
import Control.Monad.Trans.Resource
|
||||
import Data.Bits (bit)
|
||||
import qualified Data.Vector as V
|
||||
import Data.Word
|
||||
import qualified Vulkan as Vk
|
||||
import qualified Vulkan.Zero as Vk
|
||||
|
||||
-- internal imports
|
||||
|
||||
import Control.Monad.Reader
|
||||
import Types
|
||||
import Util
|
||||
|
||||
initSyncStructures
|
||||
:: (MonadResource m)
|
||||
=> Vk.Device
|
||||
-> Word32
|
||||
-> m UploadContext
|
||||
initSyncStructures logicalDevice queueFamilyIndex = do
|
||||
|
||||
let fenceCreateInfo = Vk.zero
|
||||
|
||||
syncFence <- snd <$>
|
||||
Vk.withFence logicalDevice fenceCreateInfo Nothing allocate
|
||||
|
||||
let uploadCommandPoolCreateInfo = Vk.zero
|
||||
{ Vk.queueFamilyIndex = queueFamilyIndex
|
||||
} :: Vk.CommandPoolCreateInfo
|
||||
|
||||
syncCommandPool <- snd <$>
|
||||
Vk.withCommandPool logicalDevice uploadCommandPoolCreateInfo Nothing allocate
|
||||
|
||||
let cmdBufAllocInfo = Vk.zero
|
||||
{ Vk.commandPool = syncCommandPool
|
||||
, Vk.commandBufferCount = 1
|
||||
}
|
||||
|
||||
syncCommandBuffer <- V.head . snd <$> Vk.withCommandBuffers logicalDevice cmdBufAllocInfo allocate
|
||||
|
||||
return $ UploadContext
|
||||
{ uploadFence = syncFence
|
||||
, uploadCommandBuffer = syncCommandBuffer
|
||||
, uploadCommandPool = syncCommandPool
|
||||
}
|
||||
|
||||
immediateSubmit
|
||||
:: (MonadIO m)
|
||||
=> UploadContext
|
||||
-> Vk.Queue
|
||||
-> Vk.Device
|
||||
-> (Vk.CommandBuffer -> m ())
|
||||
-> m ()
|
||||
immediateSubmit uploadContext queue device func = do
|
||||
|
||||
let cmdBegin = beginCommandBuffer Vk.COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
|
||||
|
||||
Vk.useCommandBuffer
|
||||
(uploadCommandBuffer uploadContext)
|
||||
cmdBegin
|
||||
(func (uploadCommandBuffer uploadContext))
|
||||
|
||||
let submitInfo = createSubmitInfo (uploadCommandBuffer uploadContext)
|
||||
|
||||
Vk.queueSubmit queue submitInfo (uploadFence uploadContext)
|
||||
|
||||
void $ Vk.waitForFences device (V.singleton $ uploadFence uploadContext) True maxBound
|
||||
Vk.resetFences device (V.singleton $ uploadFence uploadContext)
|
||||
|
||||
Vk.resetCommandPool device (uploadCommandPool uploadContext) (bit 0)
|
173
src/Textures.hs
Normal file
173
src/Textures.hs
Normal file
|
@ -0,0 +1,173 @@
|
|||
{-# LANGUAGE FlexibleContexts #-}
|
||||
{-# LANGUAGE DuplicateRecordFields #-}
|
||||
{-# LANGUAGE DataKinds #-}
|
||||
{-# LANGUAGE ScopedTypeVariables #-}
|
||||
module Textures where
|
||||
|
||||
import qualified Codec.Picture as P
|
||||
import Control.Monad.IO.Class
|
||||
import Control.Monad.Reader
|
||||
import Control.Monad.Trans.Resource
|
||||
import qualified Data.Map.Strict as M
|
||||
import qualified Data.Vector as V
|
||||
import qualified Data.Vector.Storable as VS
|
||||
import Foreign hiding (void)
|
||||
import qualified Control.Concurrent.STM as STM
|
||||
import qualified Vulkan as Vk
|
||||
import qualified Vulkan.CStruct.Extends as Vk
|
||||
import qualified Vulkan.Zero as Vk
|
||||
import qualified VulkanMemoryAllocator as VMA
|
||||
|
||||
-- internal imports
|
||||
|
||||
import Types
|
||||
import Memory
|
||||
import Sync
|
||||
import Image
|
||||
|
||||
loadImageFromFile
|
||||
:: (MonadResource m, MonadIO m)
|
||||
=> VMA.Allocator
|
||||
-> UploadContext
|
||||
-> Vk.Queue
|
||||
-> Vk.Device
|
||||
-> FilePath
|
||||
-> m AllocatedImage
|
||||
loadImageFromFile allocator uploadContext queue device file = do
|
||||
|
||||
pixels <- liftIO $ either error P.convertRGBA8 <$> P.readImage file
|
||||
|
||||
let texWidth = P.imageWidth pixels
|
||||
texHeight = P.imageHeight pixels
|
||||
imageSize = 4 * texWidth * texHeight
|
||||
imageFormat = Vk.FORMAT_R8G8B8A8_SRGB
|
||||
|
||||
stagingBuffer <-
|
||||
createAllocatedBuffer
|
||||
allocator
|
||||
imageSize
|
||||
Vk.BUFFER_USAGE_TRANSFER_SRC_BIT
|
||||
VMA.MEMORY_USAGE_CPU_ONLY
|
||||
|
||||
let dataPtr = VMA.mappedData (bufferInfo stagingBuffer)
|
||||
|
||||
liftIO $ pokeArray (castPtr dataPtr) (VS.toList $ P.imageData pixels)
|
||||
|
||||
let imageExtent = Vk.Extent3D
|
||||
{ width = fromIntegral texWidth
|
||||
, height = fromIntegral texHeight
|
||||
, depth = 1
|
||||
}
|
||||
dImgAllocCreateInfo = Vk.zero
|
||||
{ VMA.usage = VMA.MEMORY_USAGE_GPU_ONLY
|
||||
} :: VMA.AllocationCreateInfo
|
||||
dImgCreateInfo = imageCreate
|
||||
imageFormat
|
||||
imageExtent
|
||||
(Vk.IMAGE_USAGE_SAMPLED_BIT .|. Vk.IMAGE_USAGE_TRANSFER_DST_BIT)
|
||||
|
||||
(newImage, newAllocation, _) <- snd <$>
|
||||
VMA.withImage allocator dImgCreateInfo dImgAllocCreateInfo allocate
|
||||
|
||||
immediateSubmit
|
||||
uploadContext
|
||||
queue
|
||||
device
|
||||
(\cmd -> do
|
||||
let range = Vk.zero
|
||||
{ Vk.aspectMask = Vk.IMAGE_ASPECT_COLOR_BIT
|
||||
, Vk.baseMipLevel = 0
|
||||
, Vk.levelCount = 1
|
||||
, Vk.baseArrayLayer = 0
|
||||
, Vk.layerCount = 1
|
||||
}
|
||||
imageBarrierToTransfer = V.singleton $ Vk.SomeStruct (Vk.zero
|
||||
{ Vk.oldLayout = Vk.IMAGE_LAYOUT_UNDEFINED
|
||||
, Vk.newLayout = Vk.IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
|
||||
, Vk.image = newImage
|
||||
, Vk.subresourceRange = range
|
||||
-- , Vk.srcAccessMask = bit 0
|
||||
, Vk.dstAccessMask = Vk.ACCESS_TRANSFER_WRITE_BIT
|
||||
} :: Vk.ImageMemoryBarrier '[])
|
||||
|
||||
Vk.cmdPipelineBarrier
|
||||
cmd
|
||||
Vk.PIPELINE_STAGE_TOP_OF_PIPE_BIT
|
||||
Vk.PIPELINE_STAGE_TRANSFER_BIT
|
||||
(bit 0)
|
||||
V.empty
|
||||
V.empty
|
||||
imageBarrierToTransfer
|
||||
|
||||
let copyRegion = V.singleton (Vk.zero
|
||||
{ Vk.bufferOffset = 0
|
||||
, Vk.bufferRowLength = 0
|
||||
, Vk.bufferImageHeight = 0
|
||||
, Vk.imageExtent = imageExtent
|
||||
, Vk.imageSubresource = Vk.zero
|
||||
{ Vk.aspectMask = Vk.IMAGE_ASPECT_COLOR_BIT
|
||||
, Vk.mipLevel = 0
|
||||
, Vk.baseArrayLayer = 0
|
||||
, Vk.layerCount = 1
|
||||
} :: Vk.ImageSubresourceLayers
|
||||
} :: Vk.BufferImageCopy)
|
||||
|
||||
Vk.cmdCopyBufferToImage
|
||||
cmd
|
||||
(allocatedBuffer stagingBuffer)
|
||||
newImage
|
||||
Vk.IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
|
||||
copyRegion
|
||||
|
||||
let imageBarrierToReadable = V.singleton $ Vk.SomeStruct (Vk.zero
|
||||
{ Vk.oldLayout = Vk.IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL
|
||||
, Vk.newLayout = Vk.IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
||||
, Vk.image = newImage
|
||||
, Vk.subresourceRange = range
|
||||
, Vk.srcAccessMask = Vk.ACCESS_TRANSFER_WRITE_BIT
|
||||
, Vk.dstAccessMask = Vk.ACCESS_SHADER_READ_BIT
|
||||
} :: Vk.ImageMemoryBarrier '[])
|
||||
|
||||
Vk.cmdPipelineBarrier
|
||||
cmd
|
||||
Vk.PIPELINE_STAGE_TRANSFER_BIT
|
||||
Vk.PIPELINE_STAGE_FRAGMENT_SHADER_BIT
|
||||
(bit 0)
|
||||
V.empty
|
||||
V.empty
|
||||
imageBarrierToReadable
|
||||
)
|
||||
|
||||
return $ AllocatedImage
|
||||
{ image = newImage
|
||||
, allocation = newAllocation
|
||||
}
|
||||
|
||||
loadImages
|
||||
:: (MonadResource m, MonadReader ReadState m)
|
||||
=> VMA.Allocator
|
||||
-> UploadContext
|
||||
-> Vk.Queue
|
||||
-> Vk.Device
|
||||
-> m ()
|
||||
loadImages allocator uploadContext queue device = do
|
||||
|
||||
loadedImage <- loadImageFromFile allocator uploadContext queue device "assets/textures/jaeger.texture.tga"
|
||||
|
||||
let imageInfo = imageviewCreate (image loadedImage) Vk.FORMAT_R8G8B8A8_SRGB Vk.IMAGE_ASPECT_COLOR_BIT
|
||||
|
||||
imageView <- snd <$> Vk.withImageView device imageInfo Nothing allocate
|
||||
|
||||
let texture = Texture
|
||||
{ textureImage = loadedImage
|
||||
, textureImageView = imageView
|
||||
}
|
||||
|
||||
textureLib <- asks textureLibrary
|
||||
|
||||
void $ liftIO $ STM.atomically $ do
|
||||
texMap <- STM.readTMVar textureLib
|
||||
|
||||
let newMap = M.insert "marksman" texture texMap
|
||||
|
||||
STM.swapTMVar textureLib newMap
|
69
src/Types.hs
69
src/Types.hs
|
@ -40,9 +40,12 @@ data EngineData = EngineData
|
|||
, engineFrames :: V.Vector FrameData
|
||||
, engineGlobalSetLayout :: Vk.DescriptorSetLayout
|
||||
, engineObjectSetLayout :: Vk.DescriptorSetLayout
|
||||
, engineSingleTextureSetLayout :: Vk.DescriptorSetLayout
|
||||
, engineDescriptorPool :: Vk.DescriptorPool
|
||||
, engineSceneParameters :: GPUSceneData
|
||||
, engineUploadContext :: UploadContext
|
||||
}
|
||||
deriving (Show)
|
||||
|
||||
data AllocatedBuffer = AllocatedBuffer
|
||||
{ allocatedBuffer :: Vk.Buffer
|
||||
|
@ -51,28 +54,38 @@ data AllocatedBuffer = AllocatedBuffer
|
|||
}
|
||||
deriving (Show)
|
||||
|
||||
instance Eq AllocatedBuffer where
|
||||
|
||||
(AllocatedBuffer buf1 _ _) == (AllocatedBuffer buf2 _ _) = buf1 == buf2
|
||||
|
||||
data Vertex = Vertex
|
||||
{ vertexPosition :: V3 Float
|
||||
, vertexNormal :: V3 Float
|
||||
, vertexColor :: V4 Float
|
||||
, vertexUV :: V2 Float
|
||||
}
|
||||
deriving (Show)
|
||||
deriving (Show, Eq)
|
||||
|
||||
instance Storable Vertex where
|
||||
|
||||
sizeOf (Vertex position normal color) = sizeOf position + sizeOf normal + sizeOf color
|
||||
sizeOf _ =
|
||||
sizeOf (undefined :: V3 Float) * 2 +
|
||||
sizeOf (undefined :: V4 Float) +
|
||||
sizeOf (undefined :: V2 Float)
|
||||
|
||||
peek ptr = do
|
||||
pos <- peek (castPtr ptr)
|
||||
nor <- peek (castPtr ptr `plusPtr` sizeOf pos)
|
||||
col <- peek (castPtr ptr `plusPtr` sizeOf pos `plusPtr` sizeOf nor)
|
||||
return $ Vertex pos nor col
|
||||
uv <- peek (castPtr ptr `plusPtr` sizeOf pos `plusPtr` sizeOf nor `plusPtr` sizeOf col)
|
||||
return $ Vertex pos nor col uv
|
||||
|
||||
poke ptr (Vertex position normal color) = do
|
||||
poke ptr (Vertex position normal color uv) = do
|
||||
let castedV3Ptr = castPtr ptr
|
||||
pokeElemOff castedV3Ptr 0 position
|
||||
pokeElemOff castedV3Ptr 1 normal
|
||||
poke (castPtr (ptr `plusPtr` sizeOf position `plusPtr` sizeOf normal)) color
|
||||
poke (castPtr (ptr `plusPtr` sizeOf position `plusPtr` sizeOf normal `plusPtr` sizeOf color)) uv
|
||||
|
||||
alignment _ = 0
|
||||
|
||||
|
@ -106,6 +119,13 @@ instance VertexInputDescribable Vertex where
|
|||
, Vk.format = Vk.FORMAT_R32G32B32A32_SFLOAT
|
||||
, Vk.offset = fromIntegral (sizeOf (vertexPosition v) + sizeOf (vertexNormal v))
|
||||
} :: Vk.VertexInputAttributeDescription
|
||||
uvAttribute = Vk.zero
|
||||
{ Vk.binding = 0
|
||||
, Vk.location = 3
|
||||
, Vk.format = Vk.FORMAT_R32G32_SFLOAT
|
||||
, Vk.offset = fromIntegral $
|
||||
sizeOf (vertexPosition v) + sizeOf (vertexNormal v) + sizeOf (vertexColor v)
|
||||
} :: Vk.VertexInputAttributeDescription
|
||||
in
|
||||
VertexInputDescription
|
||||
{ vidBindings = V.fromList [ mainBinding ]
|
||||
|
@ -113,6 +133,7 @@ instance VertexInputDescribable Vertex where
|
|||
[ positionAttribute
|
||||
, normalAttribute
|
||||
, colorAttribute
|
||||
, uvAttribute
|
||||
]
|
||||
}
|
||||
|
||||
|
@ -126,7 +147,7 @@ data Mesh = Mesh
|
|||
{ meshVertices :: V.Vector Vertex
|
||||
, meshBuffer :: AllocatedBuffer
|
||||
}
|
||||
deriving (Show)
|
||||
deriving (Show, Eq)
|
||||
|
||||
data MeshPushConstants = MeshPushConstants
|
||||
{ meshPushData :: V4 Float
|
||||
|
@ -159,10 +180,11 @@ data AllocatedImage = AllocatedImage
|
|||
deriving (Show)
|
||||
|
||||
data Material = Material
|
||||
{ materialPipeline :: Vk.Pipeline
|
||||
{ materialTextureSet :: Vk.DescriptorSet
|
||||
, materialPipeline :: Vk.Pipeline
|
||||
, materialPipelineLayout :: Vk.PipelineLayout
|
||||
}
|
||||
deriving (Show)
|
||||
deriving (Show, Eq)
|
||||
|
||||
data RenderObject = RenderObject
|
||||
{ objectMesh :: String
|
||||
|
@ -171,16 +193,23 @@ data RenderObject = RenderObject
|
|||
}
|
||||
deriving (Show)
|
||||
|
||||
data Texture = Texture
|
||||
{ textureImage :: AllocatedImage
|
||||
, textureImageView :: Vk.ImageView
|
||||
}
|
||||
|
||||
data ReadState = ReadState
|
||||
{ renderables :: STM.TMVar (V.Vector RenderObject)
|
||||
, meshLibrary :: STM.TMVar (M.Map String Mesh)
|
||||
, materialLibrary :: STM.TMVar (M.Map String Material)
|
||||
, textureLibrary :: STM.TMVar (M.Map String Texture)
|
||||
}
|
||||
|
||||
newtype RenderReader rd m a = RenderReader
|
||||
{ runRenderInner :: RenderInner rd m a
|
||||
}
|
||||
deriving (Functor, Applicative, Monad, MonadIO, MonadReader rd, MonadResource, MonadFail)
|
||||
deriving
|
||||
(Functor, Applicative, Monad, MonadIO, MonadReader rd, MonadResource, MonadFail)
|
||||
|
||||
type RenderInner rd m = ReaderT rd m
|
||||
|
||||
|
@ -198,6 +227,7 @@ data FrameData = FrameData
|
|||
, frameCameraBuffer :: AllocatedBuffer
|
||||
, frameSceneBuffer :: AllocatedBuffer
|
||||
, frameObjectBuffer :: AllocatedBuffer
|
||||
, frameIndirectBuffer :: AllocatedBuffer
|
||||
, frameGlobalDescriptor :: Vk.DescriptorSet
|
||||
, frameObjectDescriptor :: Vk.DescriptorSet
|
||||
}
|
||||
|
@ -220,7 +250,7 @@ instance Storable GPUObjectData where
|
|||
GPUObjectData <$> peek (castPtr ptr)
|
||||
|
||||
poke ptr (GPUObjectData modelMatrix) =
|
||||
poke (castPtr ptr) modelMatrix
|
||||
poke (castPtr ptr) $ transpose modelMatrix
|
||||
|
||||
data GPUCameraData = GPUCameraData
|
||||
{ view :: M44 Float
|
||||
|
@ -242,9 +272,10 @@ instance Storable GPUCameraData where
|
|||
return $ GPUCameraData v p vp
|
||||
|
||||
poke ptr (GPUCameraData pview pprojection pviewProjection) = do
|
||||
poke (castPtr ptr) pview
|
||||
poke (castPtr ptr `plusPtr` sizeOf pview) pprojection
|
||||
poke (castPtr ptr `plusPtr` sizeOf pview `plusPtr` sizeOf pprojection) pviewProjection
|
||||
poke (castPtr ptr) $ transpose pview
|
||||
poke (castPtr ptr `plusPtr` sizeOf pview) $ transpose pprojection
|
||||
poke (castPtr ptr `plusPtr` sizeOf pview `plusPtr` sizeOf pprojection) $
|
||||
transpose pviewProjection
|
||||
|
||||
data GPUSceneData = GPUSceneData
|
||||
{ fogColor :: V4 Float
|
||||
|
@ -284,3 +315,17 @@ instance Storable GPUSceneData where
|
|||
poke (castPtr $ ptr `plusPtr` (sizeOf fogCol + sizeOf fogDist)) ambCol
|
||||
poke (castPtr $ ptr `plusPtr` (sizeOf fogCol + sizeOf fogDist + sizeOf ambCol)) sunDir
|
||||
poke (castPtr $ ptr `plusPtr` (sizeOf fogCol + sizeOf fogDist + sizeOf ambCol + sizeOf sunDir)) sunCol
|
||||
|
||||
data UploadContext = UploadContext
|
||||
{ uploadFence :: Vk.Fence
|
||||
, uploadCommandPool :: Vk.CommandPool
|
||||
, uploadCommandBuffer :: Vk.CommandBuffer
|
||||
}
|
||||
deriving (Show)
|
||||
|
||||
data IndirectBatch = IndirectBatch
|
||||
{ batchMesh :: Mesh
|
||||
, batchMaterial :: Material
|
||||
, batchFirst :: Word32
|
||||
, batchCount :: Word32
|
||||
}
|
||||
|
|
44
src/Util.hs
44
src/Util.hs
|
@ -64,3 +64,47 @@ writeDescriptorBuffer type' dstSet dBufferInfo binding = Vk.SomeStruct $
|
|||
, Vk.descriptorType = type'
|
||||
, Vk.bufferInfo = V.singleton dBufferInfo
|
||||
}
|
||||
|
||||
beginCommandBuffer
|
||||
:: Vk.CommandBufferUsageFlags
|
||||
-> Vk.CommandBufferBeginInfo '[]
|
||||
beginCommandBuffer flags =
|
||||
Vk.zero
|
||||
{ Vk.flags = flags
|
||||
}
|
||||
|
||||
createSubmitInfo
|
||||
:: Vk.CommandBuffer
|
||||
-> V.Vector (Vk.SomeStruct Vk.SubmitInfo)
|
||||
createSubmitInfo cmd = V.singleton $ Vk.SomeStruct $
|
||||
Vk.zero
|
||||
{ Vk.commandBuffers = V.singleton (Vk.commandBufferHandle cmd)
|
||||
}
|
||||
|
||||
samplerCreateInfo
|
||||
:: Vk.Filter
|
||||
-> Vk.SamplerAddressMode
|
||||
-> Vk.SamplerCreateInfo '[]
|
||||
samplerCreateInfo filters addressMode =
|
||||
Vk.zero
|
||||
{ Vk.magFilter = filters
|
||||
, Vk.minFilter = filters
|
||||
, Vk.addressModeU = addressMode
|
||||
, Vk.addressModeV = addressMode
|
||||
, Vk.addressModeW = addressMode
|
||||
}
|
||||
|
||||
writeDescriptorImage
|
||||
:: Vk.DescriptorType
|
||||
-> Vk.DescriptorSet
|
||||
-> Vk.DescriptorImageInfo
|
||||
-> Word32
|
||||
-> Vk.WriteDescriptorSet '[]
|
||||
writeDescriptorImage type' set imageInfo binding =
|
||||
Vk.zero
|
||||
{ Vk.dstBinding = binding
|
||||
, Vk.dstSet = set
|
||||
, Vk.descriptorCount = 1
|
||||
, Vk.descriptorType = type'
|
||||
, Vk.imageInfo = V.singleton imageInfo
|
||||
}
|
||||
|
|
46
test.nix
Normal file
46
test.nix
Normal file
|
@ -0,0 +1,46 @@
|
|||
{pkgs, vulkan-tutorial, ...}:
|
||||
pkgs.nixosTest ({
|
||||
name = "test";
|
||||
nodes = {
|
||||
machine = { config, pkgs, ...}: {
|
||||
environment = {
|
||||
systemPackages = with pkgs; [
|
||||
vulkan-tutorial
|
||||
git
|
||||
shaderc
|
||||
vulkan-loader
|
||||
vulkan-validation-layers
|
||||
];
|
||||
sessionVariables = {
|
||||
VK_LAYER_PATH="${pkgs.vulkan-validation-layers}/share/vulkan/explicit_layer.d";
|
||||
SDL_VULKAN_LIBRARY="${pkgs.vulkan-loader}/lib/libvulkan.so";
|
||||
};
|
||||
};
|
||||
hardware.opengl = {
|
||||
enable = true;
|
||||
driSupport = true;
|
||||
driSupport32Bit = true;
|
||||
};
|
||||
services.xserver = {
|
||||
enable = true;
|
||||
displayManager.sddm.enable = true;
|
||||
desktopManager.cinnamon.enable = true;
|
||||
};
|
||||
users.users.test = {
|
||||
password = "test";
|
||||
extraGroups = [
|
||||
"wheel"
|
||||
];
|
||||
isNormalUser = true;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
skipLint = true;
|
||||
|
||||
testScript = ''
|
||||
start_all()
|
||||
|
||||
machine.shell_interact()
|
||||
'';
|
||||
})
|
|
@ -34,12 +34,14 @@ executable vulkan-tutorial
|
|||
Memory
|
||||
Mesh
|
||||
Image
|
||||
Sync
|
||||
Textures
|
||||
Types
|
||||
Util
|
||||
|
||||
-- LANGUAGE extensions used by modules in this package.
|
||||
-- other-extensions:
|
||||
build-depends: base >=4.14.3.0
|
||||
build-depends: base
|
||||
, sdl2
|
||||
, vulkan
|
||||
, vulkan-utils
|
||||
|
@ -48,12 +50,14 @@ executable vulkan-tutorial
|
|||
, linear
|
||||
, monad-loops
|
||||
, stm
|
||||
, time
|
||||
, bytestring
|
||||
, text
|
||||
, vector
|
||||
, resourcet
|
||||
, mtl
|
||||
, containers
|
||||
, JuicyPixels
|
||||
hs-source-dirs: src
|
||||
default-language: Haskell2010
|
||||
ghc-options: -Wall
|
||||
|
|
Loading…
Reference in a new issue