Commit Graph

487 Commits

Author SHA1 Message Date
nek0 b5064d8c7c update readme: game controls 2021-04-17 05:46:36 +02:00
nek0 7456840238 start tangibles 2021-04-17 05:12:19 +02:00
nek0 9a9408edf3 deduplication 2021-04-17 05:10:36 +02:00
nek0 7657a35415 first cleanup 2021-04-17 04:53:21 +02:00
nek0 56bf486fbf collision detection finally works! cleanup is next... 2021-04-17 04:20:34 +02:00
nek0 134445ed20 further attempt at physics 2021-04-16 21:47:02 +02:00
nek0 9da16fc6a7 fix collision halfway 2021-04-16 18:46:01 +02:00
nek0 d9a0128958 collision detection still not working 2021-03-22 07:01:02 +01:00
nek0 7654888f6f more work on collision 2021-03-22 06:36:28 +01:00
nek0 7799387cf2 broadphase saves a bit of the day 2021-03-04 01:56:42 +01:00
nek0 c7f4f00a2f squish 2021-02-27 16:08:45 +01:00
nek0 9d09365e7d add test column 2021-02-18 07:25:46 +01:00
nek0 50329f7790 update 2021-02-16 06:18:52 +01:00
nek0 9118d6fcde typos 2021-02-12 21:51:16 +01:00
nek0 67e4c9ca80 add reverse-checking of collision 2021-01-20 07:13:04 +01:00
nek0 55db04c27f Merge branch 'master' of ssh://gitea.nek0.eu:2200/nek0/pituicat 2021-01-20 05:22:07 +01:00
nek0 de22c2fffe zero allmovement in collision direction 2021-01-20 05:21:50 +01:00
nek0 87b2b2ad05 make camera follow the cat 2021-01-20 05:21:50 +01:00
nek0 f9ff9d1db2 zero allmovement in collision direction 2021-01-20 05:20:56 +01:00
nek0 a1af74be74 make camera follow the cat 2021-01-20 05:12:16 +01:00
nek0 bf04946a1b add collision direction to overlaps and make unground possible in movement 2021-01-20 04:40:57 +01:00
nek0 ae38902d9c restructuring 2021-01-19 21:46:17 +01:00
nek0 3d9af3eaf8 fix collision detection yet again 2021-01-19 21:46:07 +01:00
nek0 fe947c8ba5 stop lerping on collision with vertical wall 2021-01-19 12:50:15 +01:00
nek0 0b03c306c3 correct reaction 2021-01-17 20:57:45 +01:00
nek0 bb61df8b6d more granular reaction 2021-01-17 20:29:27 +01:00
nek0 a99a70eb9d make better collision reaction 2021-01-17 02:30:45 +01:00
nek0 03c406fd3e Merge branch 'master' of ssh://gitea.nek0.eu:2200/nek0/pituicat 2021-01-14 23:09:14 +01:00
nek0 3b3b9822f5 make window size fix 2021-01-14 23:08:57 +01:00
nek0 430e2fff14 reworked collision again 2021-01-14 23:08:24 +01:00
nek0 8627f80be2 tinkering with collision and movement 2021-01-12 03:12:02 +01:00
nek0 6a4c0e5b42 adjust gravitation and jump 2021-01-12 00:53:00 +01:00
nek0 56779daa22 hunt warnings 2021-01-12 00:52:29 +01:00
nek0 e820437bdf first jump implementation 2021-01-12 00:51:58 +01:00
nek0 1e71b63f67 change subscriber function and close window on request 2021-01-11 17:06:29 +01:00
nek0 43f5649ce5 add missing module 2021-01-11 16:54:17 +01:00
nek0 eb3357cfac remove double export 2021-01-11 12:01:24 +01:00
nek0 2e359d9b0f remove double export 2021-01-11 12:01:24 +01:00
nek0 24a04ecb36 prepare for keyboard input events 2021-01-11 12:01:07 +01:00
nek0 5ec8901dd7 split Scene 'Test' up in submodules per method and hunt warnings 2021-01-11 10:33:20 +01:00
nek0 eecbe73893 make window size fix 2021-01-11 08:22:07 +01:00
nek0 ecffdaf467 ignore profiling data 2021-01-03 18:33:51 +01:00
nek0 4a5cc6d0e0 make affection strict 2021-01-03 18:21:12 +01:00
nek0 bbf2cc9911 make affection strict 2021-01-03 18:21:12 +01:00
nek0 e3c3caec0b more 'fixing' 2021-01-03 10:19:05 +01:00
nek0 a6977e81aa 'fix' shader error for AMD cards 2021-01-03 10:14:36 +01:00
nek0 3797869d14 mitigate 'swamping' and hunt warnings 2021-01-03 01:43:37 +01:00
nek0 20954c0484 fix haddock markup 2021-01-02 23:21:01 +01:00
nek0 cd303affc8 fix remnants 2021-01-02 23:17:53 +01:00
nek0 b043ff7707 switch to deltatime-based collision detection to prevent tunneling 2021-01-02 22:46:46 +01:00