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cd662da0b7
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move gl call after context creation
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2020-10-16 06:06:39 +02:00 |
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4eb31b1bf5
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move gl call after context creation
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2020-10-16 06:06:39 +02:00 |
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bca6fd69e1
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typo
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2020-10-16 06:00:30 +02:00 |
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29f8551b84
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typo
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2020-10-16 06:00:30 +02:00 |
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2ea955d37d
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whopsie
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2020-10-15 19:45:30 +02:00 |
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864aa694ee
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whopsie
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2020-10-15 19:45:30 +02:00 |
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ef1ba1f988
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add package
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2020-10-15 19:39:32 +02:00 |
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a49afbdee8
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add package
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2020-10-15 19:39:32 +02:00 |
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3332370012
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add sync and GL infos
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2020-10-15 18:49:04 +02:00 |
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a66e67ee69
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add sync and GL infos
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2020-10-15 18:49:04 +02:00 |
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02ed49a17b
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prepare map construction
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2020-10-12 06:29:09 +02:00 |
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ff77587042
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working on textures
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2020-10-12 06:08:33 +02:00 |
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31a58280ae
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successful read of map layer
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2020-10-10 01:00:33 +02:00 |
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4ea4de78f6
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added test tile in map layer
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2020-10-10 00:59:52 +02:00 |
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77698627eb
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remove wrong export
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2020-10-10 00:58:46 +02:00 |
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bdc020e511
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add tile map export
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2020-10-10 00:58:18 +02:00 |
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a1144db6d9
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expand on types
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2020-10-09 05:51:00 +02:00 |
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bb364d6b1a
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remove doubles
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2020-10-09 05:28:04 +02:00 |
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12b788af5e
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more types
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2020-10-06 04:19:07 +02:00 |
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0c53c11942
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meow
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2020-09-24 06:14:44 +02:00 |
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9b30b11e18
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meow
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2020-09-24 01:26:47 +02:00 |
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b945cc1fb6
|
bumping types around
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2020-09-22 14:07:13 +02:00 |
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f5353c5de2
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start laying out types
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2020-09-21 04:26:45 +02:00 |
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2bff7b942f
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add test level and tileset
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2020-09-21 04:26:21 +02:00 |
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3ada04c3c1
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add new dependencies
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2020-09-21 04:25:49 +02:00 |
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e5e4c7a4d1
|
ignore krita temp files
|
2020-09-21 00:17:19 +02:00 |
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8ce4edba25
|
resized pituicat
|
2020-09-21 00:16:32 +02:00 |
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35810c7b4a
|
add first character: Pituicat
|
2020-09-20 23:54:25 +02:00 |
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556ebd814d
|
expand beat chart
|
2020-09-20 19:05:26 +02:00 |
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86c1791822
|
expand beat chart
|
2020-09-20 18:24:25 +02:00 |
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e1039005c8
|
extended beat chart
|
2020-09-20 01:52:15 +02:00 |
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900e8bd777
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extended beat chart
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2020-09-18 13:03:05 +02:00 |
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53e164fe6a
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expanded beat chart
|
2020-09-11 20:44:39 +02:00 |
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0fb1d12702
|
Merge branch 'master' of ssh://gitea.nek0.eu:2200/nek0/pituicat into master
|
2020-09-11 13:58:53 +02:00 |
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2dae38d4b4
|
expanded and predrafted beat chart
|
2020-09-11 13:54:50 +02:00 |
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ac24c3605d
|
typo
|
2020-09-11 13:54:15 +02:00 |
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dcad00d93f
|
baby steps
|
2020-09-10 21:28:55 +02:00 |
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52c6d2ab3a
|
extended beat chart
|
2020-09-10 09:10:06 +02:00 |
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|
80ae98220d
|
expanded beat chart
|
2020-09-09 07:13:18 +02:00 |
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8fafe65b84
|
commence beat chart
|
2020-09-08 18:48:13 +02:00 |
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6d8c93b7a0
|
add new powerup
|
2020-09-04 07:17:46 +02:00 |
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7925bbb600
|
defined Powerups
|
2020-09-03 14:06:28 +02:00 |
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eb3fc7052a
|
changes after feedback. TODO: define Powerups
|
2020-09-03 13:19:45 +02:00 |
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|
9a7eeace0a
|
finished 10pager
|
2020-09-03 12:17:06 +02:00 |
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|
e7089411f5
|
extended 10pager
|
2020-09-03 10:58:21 +02:00 |
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|
eabbb22fb1
|
extended 10pager
|
2020-09-03 09:38:57 +02:00 |
|
|
864c135dae
|
extended 10pager
|
2020-09-03 09:26:15 +02:00 |
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|
43264e7856
|
extended 10pager
|
2020-09-03 08:53:56 +02:00 |
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|
3ed715c7aa
|
meow
|
2020-09-02 15:17:16 +02:00 |
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|
129912174e
|
expand game design document
|
2020-09-02 13:26:51 +02:00 |
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