Commit graph

275 commits

Author SHA1 Message Date
78b4ef0eeb new computers 2019-02-09 15:19:16 +01:00
e5a519495d remove debug line 2019-02-09 10:20:38 +01:00
2ecec31de6 applied clearance levels. now for the doors. 2019-02-09 01:23:38 +01:00
44d0da34ac clearance levels now implemented 2019-02-08 23:10:18 +01:00
763d945384 directions were flipped 2019-02-08 22:02:19 +01:00
23483de264 it runs again, but correctness is questionable 2019-02-08 06:36:52 +01:00
8b5a9e6006 still working on clearance levels 2019-02-07 06:15:21 +01:00
33a8e496bb working on acces clearance 2019-02-07 05:23:44 +01:00
89db07cb0a meow 2019-02-02 21:25:22 +01:00
nek0
cb923d4f21 create kithen cabinets on map 2019-01-18 19:02:45 +01:00
nek0
43e7a30ddc prepare more cabinets 2019-01-15 05:28:09 +01:00
nek0
da3b7a2b76 new: coffee machine and cabinet 2019-01-14 04:00:34 +01:00
nek0
33ff018294 more corner case avoidance 2019-01-13 16:13:42 +01:00
nek0
09f1ca4e88 finally fix corner case 2019-01-12 03:44:42 +01:00
nek0
c9d1f668cc add vending machine 2019-01-10 18:31:36 +01:00
nek0
d107b6f76c I have no MonadErr instances 2019-01-06 03:52:43 +01:00
nek0
84ce0c07bb fix "corner case" in collision detection 2019-01-06 03:50:03 +01:00
nek0
247b44db85 fix table boundaries 2018-11-16 21:38:44 +01:00
nek0
ca870cd8d4 fix draw ordering 2018-11-16 17:44:57 +01:00
nek0
231ebd2fba wrong! 2018-11-16 12:38:40 +01:00
nek0
feb069f4ce fix drawing order 2018-11-16 07:58:15 +01:00
nek0
702fa633c3 fix movement 2018-11-16 07:12:27 +01:00
nek0
040a878b41 fix collision detection 2018-11-16 07:09:34 +01:00
nek0
3db46e2436 fix error in coordinate translation 2018-11-13 20:15:29 +01:00
nek0
14a6c48c33 set minimum conference table size 2018-11-13 11:41:36 +01:00
nek0
40c966048b clean messy tables and create dynamic clusters 2018-11-13 04:16:02 +01:00
nek0
9e077cec16 this might have been the toilet bug 2018-11-13 00:56:18 +01:00
nek0
a991f2436b split up 2018-11-13 00:56:04 +01:00
nek0
d79d9b1ed9 still not finding toilet bug 2018-10-15 00:26:12 +02:00
nek0
c4c7541b71 eliminating toilet bug 2018-10-14 23:18:41 +02:00
nek0
5ec3be4429 further implementation of controller 2018-10-13 20:12:10 +02:00
nek0
4c0910f640 implemented controller input for game 2018-10-13 00:07:19 +02:00
nek0
dc91005dee implement controller adjustments 2018-10-12 21:40:16 +02:00
nek0
a58f415e73 indent 2018-10-12 14:59:09 +02:00
nek0
dd7f1e1627 preparing controller adjustment 2018-10-12 14:26:06 +02:00
nek0
5f5e4d4827 more joypad stuff 2018-10-08 23:36:52 +02:00
nek0
a52cb93d78 dusting off more 2018-10-08 18:59:47 +02:00
nek0
dd4e048652 prepare for joypad control 2018-10-08 18:58:14 +02:00
nek0
3c016bbb17 dusting off 2018-10-08 18:54:09 +02:00
nek0
1646d2c68a post affection release changes 2018-09-25 17:37:30 +02:00
nek0
b6e4bd543f post-presentation cleanup 2018-09-25 00:13:09 +02:00
48b8aaf379 typo 2018-09-22 01:18:24 +02:00
500cf17123 typo 2018-09-22 01:17:21 +02:00
b2bdfa3e27 clean 2018-09-22 00:59:19 +02:00
nek0
3c64098157 Merge branch 'master' of github.com:nek0/tracer 2018-09-21 22:25:39 +02:00
nek0
e0a272fb4e restart on escape 2018-09-21 22:25:23 +02:00
80860264a3 shrink playarea 2018-09-19 23:44:27 +02:00
nek0
086302be5e fix indentation 2018-09-19 20:19:01 +02:00
nek0
8f2cfd2871 fix bounds 2018-09-19 20:17:47 +02:00
nek0
7aa691bf87 some more keyboard interaction 2018-09-18 05:35:40 +02:00
nek0
aed0732d3e more optimization 2018-09-18 03:13:53 +02:00
a68b186fd0 würg in progress 2018-09-16 23:55:22 +02:00
nek0
99318f8919 adjust size 2018-09-16 23:29:02 +02:00
687d5f5b58 smoother game start 2018-09-15 19:22:04 +02:00
nek0
17bc05ad5e optimization in logic and performance 2018-09-14 09:29:13 +02:00
nek0
51cb19aaac small optimization and renames 2018-09-08 21:40:05 +02:00
nek0
e6f95e9c42 NPCs now have agent system/petri net 2018-09-08 14:05:07 +02:00
nek0
d687eb9ae5 starting agent system/petri net 2018-09-07 23:39:53 +02:00
nek0
f10b5d7d52 workplace defined 2018-09-07 19:49:16 +02:00
nek0
9774f5a9c9 better loading 2018-09-07 19:12:04 +02:00
nek0
5916f302a6 linting in progress 2018-09-02 10:44:33 +02:00
nek0
8d2aba5f7b make hacking not abortable by NPCs 2018-09-01 18:27:18 +02:00
nek0
6c54aabc94 cleaning debug output 2018-09-01 18:26:55 +02:00
nek0
c0b3acd647 fix map for MindMap 2018-08-19 18:08:13 +02:00
nek0
b276219e07 removing some warnings 2018-08-18 05:12:58 +02:00
nek0
1f63e15582 computer has now an "on" state 2018-08-12 06:28:37 +02:00
nek0
b14d9a6d76 prepare hackable computers 2018-08-11 11:51:20 +02:00
nek0
35337651a0 make copying not abortable 2018-08-11 09:11:54 +02:00
nek0
d8437759fc some little stuff 2018-08-11 02:00:13 +02:00
nek0
0e5486f048 fix and optimization 2018-08-11 01:12:07 +02:00
nek0
2911514578 initial state 2018-08-10 22:45:32 +02:00
nek0
56eac65266 NPCs now interact with objects! 2018-08-10 14:09:07 +02:00
nek0
289579470f draw only progress for player activated actions 2018-08-10 11:35:08 +02:00
nek0
84cd30d8e5 cleaning 2018-08-10 11:34:46 +02:00
nek0
c8b81e90e5 add progress bar 2018-08-10 10:29:12 +02:00
nek0
bcdd04e7d5 reworking interactions 2018-08-10 08:58:26 +02:00
nek0
a0f198a18d fixing range limit of interaction 2018-08-07 14:05:08 +02:00
nek0
1a058d5c2f new asset: watercooler 2018-08-07 14:04:49 +02:00
nek0
fff7dfbbce fix drawing order again 2018-08-07 14:04:12 +02:00
nek0
e6c0c1ad70 limit click distance for activating actions 2018-08-05 04:05:35 +02:00
nek0
8fb71181c6 don't place anything in Halls 2018-08-03 02:22:30 +02:00
nek0
5e8df5a022 a little optimization 2018-08-01 17:54:49 +02:00
nek0
b89fe75a39 collision boundaries for table corners 2018-07-31 23:07:23 +02:00
nek0
9d4205a939 new plants and now: toilets 2018-07-31 22:59:25 +02:00
nek0
8a474f6edd added plant and reworked clusters 2018-07-31 13:30:17 +02:00
nek0
14549d8533 incorporate new assets 2018-07-30 21:10:42 +02:00
nek0
f025b92ef4 blubb 2018-07-30 15:34:45 +02:00
nek0
afca12ebc0 added computer 2018-07-30 14:34:46 +02:00
nek0
731e3d2744 off by one error 2018-07-30 14:34:26 +02:00
nek0
33d808b240 fix draw ordering 2018-07-30 01:17:19 +02:00
nek0
744850d3f0 move this out 2018-07-25 01:10:21 +02:00
nek0
08dbb9326c first interactable object ever: a copier 2018-07-22 22:30:17 +02:00
nek0
f64aae86f0 take obstacles from ECS into account 2018-07-21 21:10:32 +02:00
nek0
81d6fd1180 copiers are placed properly 2018-07-21 20:37:01 +02:00
nek0
b70b50e513 I present: copiers 2018-07-21 06:43:26 +02:00
nek0
2f8a267b09 some refinement in messages 2018-07-19 04:56:31 +02:00
nek0
2b86eaf230 detailed loading output 2018-07-19 04:51:07 +02:00
nek0
b04ae8759b removing unneeded code 2018-07-08 07:56:13 +02:00
nek0
bfccf32451 optimizing MindMap generation 2018-07-08 07:55:44 +02:00
nek0
4913b054d8 smaller things 2018-07-06 17:18:12 +02:00