Amedeo Molnár
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2d3fc457be
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a little cleaner
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2023-10-22 12:46:16 +02:00 |
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nek0
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4feac51f26
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weed out stuff
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2023-10-22 07:14:22 +02:00 |
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Amedeo Molnár
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1b6a6392ba
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fix rendering!
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2023-10-22 02:27:33 +02:00 |
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nek0
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676e02ed8d
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more twiddling
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2023-10-22 01:30:52 +02:00 |
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nek0
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167599df74
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try fixing
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2023-10-22 01:30:52 +02:00 |
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nek0
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d2dac89ce3
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small-ish fixes
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2023-10-22 01:29:47 +02:00 |
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nek0
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d9b7c48953
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using indirect draw, not working yet
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2023-10-22 01:27:18 +02:00 |
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nek0
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9084be8bba
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first little optimisation
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2023-10-22 01:27:13 +02:00 |
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nek0
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272db907a0
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fix double spaceships
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2023-06-11 08:13:53 +02:00 |
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nek0
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6caf99a13c
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remove lambda
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2023-06-11 08:13:53 +02:00 |
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nek0
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ef135731a4
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first little optimisation
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2023-06-11 08:13:49 +02:00 |
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nek0
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61f800cdd9
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flip y axis
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2023-05-17 05:52:41 +02:00 |
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nek0
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e91afc8ada
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draw textured object
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2023-05-16 11:14:50 +02:00 |
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nek0
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f06ce62cff
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implement textures which crash initialization
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2023-05-15 12:10:02 +02:00 |
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nek0
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fa4f2d6838
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optimisation
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2023-05-14 13:28:19 +02:00 |
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nek0
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82962d3350
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move matrix transposition into poke definition
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2023-05-14 10:18:09 +02:00 |
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nek0
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455124021f
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fix it by transposing the model matrix
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2023-05-12 14:56:02 +02:00 |
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nek0
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526b9ba281
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next chapter, but broken
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2023-05-12 13:30:00 +02:00 |
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nek0
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bd578e1d98
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some more cleaning
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2023-04-29 19:54:52 +02:00 |
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nek0
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1643d8b3db
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more cleanup
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2023-04-29 18:56:07 +02:00 |
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nek0
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cec99c0b6c
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more restructuring
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2023-04-29 18:52:49 +02:00 |
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nek0
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b3a1545fd2
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split up and clean
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2023-04-29 18:41:59 +02:00 |
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nek0
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cde6d15245
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optimize allocations
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2023-04-29 02:10:27 +02:00 |
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nek0
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a2f986e852
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cleanup
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2023-04-20 06:21:43 +02:00 |
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nek0
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e3bed9a2eb
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make it work!
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2023-04-19 17:26:33 +02:00 |
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nek0
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a655a8be06
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first little steps
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2023-04-19 15:20:44 +02:00 |
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nek0
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b5ea2b1359
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half-working state…
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2023-04-12 13:41:00 +02:00 |
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nek0
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f735077faa
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invisible ambient color
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2023-04-02 15:47:26 +02:00 |
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nek0
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f2af2a8ccf
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make it work
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2023-01-17 05:35:57 +01:00 |
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nek0
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206b331d19
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blah
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2023-01-06 20:02:17 +01:00 |
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nek0
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66455ae0d2
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enable double buffering
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2023-01-06 16:54:30 +01:00 |
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nek0
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0ebe818007
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fill ReadState
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2023-01-05 23:07:21 +01:00 |
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nek0
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95dc8b3d9a
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add depth stencil
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2022-12-28 04:18:59 +01:00 |
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nek0
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49ab3e49ed
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make rotating triengle
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2022-12-11 09:02:17 +01:00 |
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nek0
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1107ea91da
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slowly working forwards
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2022-12-03 01:44:06 +01:00 |
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nek0
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4c09e5d5a6
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a little cleanup
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2022-07-16 21:50:22 +02:00 |
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nek0
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317d5916b0
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fix multiple frames
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2022-07-16 16:36:51 +02:00 |
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nek0
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886498e4c4
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clean somme errors
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2022-07-15 02:59:46 +02:00 |
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nek0
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c915d028a6
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it draws, but it's flashy and ugly
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2022-07-14 11:02:12 +02:00 |
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nek0
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83950010ac
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almost drawing, just fix shaders
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2022-07-14 07:02:10 +02:00 |
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nek0
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bfb3b1a814
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prepare synchronisation objects for drawing
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2022-07-14 02:23:29 +02:00 |
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nek0
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a9715e1767
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add the module
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2022-07-13 19:29:38 +02:00 |
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