Commit graph

40 commits

Author SHA1 Message Date
Amedeo Molnár 1b6a6392ba fix rendering! 2023-10-22 02:27:33 +02:00
nek0 676e02ed8d more twiddling 2023-10-22 01:30:52 +02:00
nek0 167599df74 try fixing 2023-10-22 01:30:52 +02:00
nek0 d2dac89ce3 small-ish fixes 2023-10-22 01:29:47 +02:00
nek0 d9b7c48953 using indirect draw, not working yet 2023-10-22 01:27:18 +02:00
nek0 9084be8bba first little optimisation 2023-10-22 01:27:13 +02:00
nek0 272db907a0 fix double spaceships 2023-06-11 08:13:53 +02:00
nek0 6caf99a13c remove lambda 2023-06-11 08:13:53 +02:00
nek0 ef135731a4 first little optimisation 2023-06-11 08:13:49 +02:00
nek0 61f800cdd9 flip y axis 2023-05-17 05:52:41 +02:00
nek0 e91afc8ada draw textured object 2023-05-16 11:14:50 +02:00
nek0 f06ce62cff implement textures which crash initialization 2023-05-15 12:10:02 +02:00
nek0 fa4f2d6838 optimisation 2023-05-14 13:28:19 +02:00
nek0 82962d3350 move matrix transposition into poke definition 2023-05-14 10:18:09 +02:00
nek0 455124021f fix it by transposing the model matrix 2023-05-12 14:56:02 +02:00
nek0 526b9ba281 next chapter, but broken 2023-05-12 13:30:00 +02:00
nek0 bd578e1d98 some more cleaning 2023-04-29 19:54:52 +02:00
nek0 1643d8b3db more cleanup 2023-04-29 18:56:07 +02:00
nek0 cec99c0b6c more restructuring 2023-04-29 18:52:49 +02:00
nek0 b3a1545fd2 split up and clean 2023-04-29 18:41:59 +02:00
nek0 cde6d15245 optimize allocations 2023-04-29 02:10:27 +02:00
nek0 a2f986e852 cleanup 2023-04-20 06:21:43 +02:00
nek0 e3bed9a2eb make it work! 2023-04-19 17:26:33 +02:00
nek0 a655a8be06 first little steps 2023-04-19 15:20:44 +02:00
nek0 b5ea2b1359 half-working state… 2023-04-12 13:41:00 +02:00
nek0 f735077faa invisible ambient color 2023-04-02 15:47:26 +02:00
nek0 f2af2a8ccf make it work 2023-01-17 05:35:57 +01:00
nek0 206b331d19 blah 2023-01-06 20:02:17 +01:00
nek0 66455ae0d2 enable double buffering 2023-01-06 16:54:30 +01:00
nek0 0ebe818007 fill ReadState 2023-01-05 23:07:21 +01:00
nek0 95dc8b3d9a add depth stencil 2022-12-28 04:18:59 +01:00
nek0 49ab3e49ed make rotating triengle 2022-12-11 09:02:17 +01:00
nek0 1107ea91da slowly working forwards 2022-12-03 01:44:06 +01:00
nek0 4c09e5d5a6 a little cleanup 2022-07-16 21:50:22 +02:00
nek0 317d5916b0 fix multiple frames 2022-07-16 16:36:51 +02:00
nek0 886498e4c4 clean somme errors 2022-07-15 02:59:46 +02:00
nek0 c915d028a6 it draws, but it's flashy and ugly 2022-07-14 11:02:12 +02:00
nek0 83950010ac almost drawing, just fix shaders 2022-07-14 07:02:10 +02:00
nek0 bfb3b1a814 prepare synchronisation objects for drawing 2022-07-14 02:23:29 +02:00
nek0 a9715e1767 add the module 2022-07-13 19:29:38 +02:00