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4feac51f26
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weed out stuff
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2023-10-22 07:14:22 +02:00 |
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def6e56d1f
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implement FPS meter in Console output
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2023-10-22 06:08:43 +02:00 |
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1b6a6392ba
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fix rendering!
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2023-10-22 02:27:33 +02:00 |
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8f6f5e428d
|
flake update
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2023-10-22 01:32:38 +02:00 |
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676e02ed8d
|
more twiddling
|
2023-10-22 01:30:52 +02:00 |
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167599df74
|
try fixing
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2023-10-22 01:30:52 +02:00 |
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9350198e35
|
explicitly enable multiIndirectDraw
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2023-10-22 01:30:52 +02:00 |
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9d34dacf76
|
condense flake
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2023-10-22 01:30:52 +02:00 |
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a6af76f3b3
|
fix ambiguous record updates
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2023-10-22 01:30:51 +02:00 |
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934085906c
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final flake fix
|
2023-10-22 01:30:18 +02:00 |
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c55bfc5416
|
make shell
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2023-10-22 01:30:18 +02:00 |
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f873fa7291
|
move package
|
2023-10-22 01:30:18 +02:00 |
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ccd18f803b
|
flake update
|
2023-10-22 01:30:16 +02:00 |
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fe4155d26f
|
fix flake
|
2023-10-22 01:29:49 +02:00 |
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|
2ae3daf0f9
|
fix flake
|
2023-10-22 01:29:49 +02:00 |
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|
d2dac89ce3
|
small-ish fixes
|
2023-10-22 01:29:47 +02:00 |
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0cb8bd8363
|
add test/debug VM capability
|
2023-10-22 01:28:21 +02:00 |
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d9b7c48953
|
using indirect draw, not working yet
|
2023-10-22 01:27:18 +02:00 |
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9084be8bba
|
first little optimisation
|
2023-10-22 01:27:13 +02:00 |
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|
3928655bb0
|
fix changing rules
|
2023-10-22 01:15:03 +02:00 |
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|
ea87f58b26
|
flake update
|
2023-10-22 00:33:07 +02:00 |
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|
272db907a0
|
fix double spaceships
|
2023-06-11 08:13:53 +02:00 |
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|
6caf99a13c
|
remove lambda
|
2023-06-11 08:13:53 +02:00 |
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|
ef135731a4
|
first little optimisation
|
2023-06-11 08:13:49 +02:00 |
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|
b3a7670c97
|
fix UVs in Code, not in shader
|
2023-05-30 01:44:20 +01:00 |
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|
c0f8e10f44
|
hunt validation errors
|
2023-05-17 10:31:01 +02:00 |
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|
89464b769f
|
add comment
|
2023-05-17 06:05:05 +02:00 |
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6f6716e69a
|
flip uv coordintes right
|
2023-05-17 06:02:56 +02:00 |
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|
61f800cdd9
|
flip y axis
|
2023-05-17 05:52:41 +02:00 |
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|
e91afc8ada
|
draw textured object
|
2023-05-16 11:14:50 +02:00 |
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|
32bc3fc4b4
|
fix initialization
|
2023-05-15 14:20:18 +02:00 |
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|
488c32e084
|
change texture dimensions
|
2023-05-15 12:29:04 +02:00 |
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|
f06ce62cff
|
implement textures which crash initialization
|
2023-05-15 12:10:02 +02:00 |
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|
ca2d3cc9b1
|
move meshes
|
2023-05-15 06:45:12 +02:00 |
|
|
1f9434b06c
|
init textures
|
2023-05-14 18:50:02 +02:00 |
|
|
fa4f2d6838
|
optimisation
|
2023-05-14 13:28:19 +02:00 |
|
|
82962d3350
|
move matrix transposition into poke definition
|
2023-05-14 10:18:09 +02:00 |
|
|
455124021f
|
fix it by transposing the model matrix
|
2023-05-12 14:56:02 +02:00 |
|
|
526b9ba281
|
next chapter, but broken
|
2023-05-12 13:30:00 +02:00 |
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|
fdc86a3c03
|
new shader
|
2023-05-12 13:29:44 +02:00 |
|
|
6f369cbec1
|
further clean allocations
|
2023-05-01 19:13:21 +02:00 |
|
|
bd578e1d98
|
some more cleaning
|
2023-04-29 19:54:52 +02:00 |
|
|
1844775cd0
|
flake update
|
2023-04-29 19:13:38 +02:00 |
|
|
1643d8b3db
|
more cleanup
|
2023-04-29 18:56:07 +02:00 |
|
|
cec99c0b6c
|
more restructuring
|
2023-04-29 18:52:49 +02:00 |
|
|
b3a1545fd2
|
split up and clean
|
2023-04-29 18:41:59 +02:00 |
|
|
cde6d15245
|
optimize allocations
|
2023-04-29 02:10:27 +02:00 |
|
|
744a8ddc55
|
fix the GC
|
2023-04-29 00:58:41 +02:00 |
|
|
064f31197e
|
make code a little more reslilient
|
2023-04-23 02:12:04 +02:00 |
|
|
95928de413
|
remove .envrc from .gitignore
|
2023-04-20 06:33:31 +02:00 |
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